Ãȿȿẫȿȿίȵȿ
★21 · 46.666668% · 10/15 attacks
vs
THE GOD'S
★24 · 64.46667% · 13/15 attacks
Match Analysis
THE GOD'S won by 3 stars.
Town Hall matchup
Ãȿȿẫȿȿίȵȿ17.7 avg
THE GOD'S17.5 avg
Attack efficiency
Ãȿȿẫȿȿίȵȿ10/15 attacks · 47% of max stars
THE GOD'S13/15 attacks · 53% of max stars
Unused attacks
Ãȿȿẫȿȿίȵȿ: JAAT, MAYANK, vinay, Shubham kingdom, SAM 2;:-) :-*, sam(shubham03, SHUBHAM 007, VINAY 2.0, Yogesh, Tanvi ❣️
THE GOD'S: king, Akash, KRISH, ROCK, King Yash, !!.Pคnchคl.!!, Cobra 5, Raju
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Ãȿȿẫȿȿίȵȿ
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | mfalgun31 | 18 | ★2 · 78%★3 · 100% |
| 2 | JAAT | 18 | no attack yet |
| 3 | Vansh Gupta | 18 | ★3 · 100%★3 · 100% |
| 4 | The Royal | 18 | ★2 · 80%★3 · 100% |
| 5 | MAYANK | 18 | no attack yet |
| 6 | vinay | 18 | no attack yet |
| 7 | Shubham kingdom | 18 | no attack yet |
| 8 | IT'S SÚVÖ | 18 | ★2 · 85%★3 · 100% |
| 9 | SAM 2;:-) :-* | 18 | no attack yet |
| 10 | The Royal | 18 | ★3 · 100%★3 · 100% |
| 11 | sam(shubham03 | 18 | no attack yet |
| 12 | SHUBHAM 007 | 18 | no attack yet |
| 13 | VINAY 2.0 | 17 | no attack yet |
| 14 | Yogesh | 16 | no attack yet |
| 15 | Tanvi ❣️ | 16 | no attack yet |
THE GOD'S
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Avi | 18 | ★0 · 38%★2 · 98% |
| 2 | ꧁☠︎☬༒MR~VEŇØM~☠ | 18 | ★3 · 100%★2 · 88% |
| 3 | I'M RANGBAAZ | 18 | ★1 · 90% |
| 4 | king | 18 | no attack yet |
| 5 | Akash | 18 | no attack yet |
| 6 | Happy | 18 | ★1 · 88%★3 · 100% |
| 7 | KRISH | 18 | no attack yet |
| 8 | ROCK | 18 | no attack yet |
| 9 | King Yash | 18 | no attack yet |
| 10 | !!.Pคnchคl.!! | 18 | no attack yet |
| 11 | nainglin | 18 | ★3 · 100%★1 · 93% |
| 12 | GHOST YETI | 17 | ★2 · 86%★3 · 100% |
| 13 | Cobra 5 | 16 | no attack yet |
| 14 | ~ L e⚡g e n d ~ | 16 | ★3 · 100%★3 · 100% |
| 15 | Raju | 15 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.