ClashismCoC
War Matches · Ended · 20v20

Bäherden İmpera

★44 · 80.15% · 29/20 attacks

vs

knight riders

★60 · 100% · 32/20 attacks

Match Analysis

knight riders won by 16 stars.

Town Hall matchup
Bäherden İmpera18.0 avg
knight riders18.0 avg
Attack efficiency
Bäherden İmpera29/20 attacks · 73% of max stars
knight riders32/20 attacks · 100% of max stars
Best attack
Seko-Dev (Bäherden İmpera) — ★3 · 100%
LEADER (knight riders) — ★3 · 100%
Unused attacks

Bäherden İmpera: ꧁☆☬κɪɴɢ☬☆꧂, Burakbrs, Clash Of Clans, EJDER, ⚜️Злой Волк ⚜️3

knight riders: D4aniel, ARIES

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Bäherden İmpera

#PlayerTHAttacks
1BY18
★2 · 77%
2HALİL18
★2 · 62%★2 · 54%
3TUZAK18
★2 · 70%★2 · 91%
4GNDZ1918
★2 · 65%★2 · 66%
5꧁☆☬κɪɴɢ☬☆꧂18no attack yet
6Burakbrs18no attack yet
7KARGIN18
★2 · 76%★2 · 80%
8RASİT CETİNER18
★1 · 76%★2 · 97%
9Seko-Dev18
★2 · 82%★3 · 100%
10kami18
★2 · 54%★2 · 68%
11Clash Of Clans18no attack yet
12XSlayer_5818
★3 · 100%★3 · 100%
13PRENSESSS18
★1 · 68%★2 · 76%
14hmt18
★2 · 77%★2 · 76%
15Samett18
★1 · 96%★1 · 66%
16mehmet18
★1 · 59%★3 · 100%
17emiraras18
★2 · 73%★2 · 80%
18EJDER18no attack yet
19Kyillene18
★2 · 71%★2 · 80%
20⚜️Злой Волк ⚜️318no attack yet

knight riders

#PlayerTHAttacks
1STORE OWNER18
★2 · 94%★2 · 73%
2Raj's Empire...18
★2 · 82%★3 · 100%
3Knight Rider™18
★3 · 100%★1 · 92%
4DIP II18
★3 · 100%
5D4aniel18no attack yet
6Mohan18
★3 · 100%
7RuDrA_ThE_PoWeR18
★3 · 100%★3 · 100%
8Yuta18
★3 · 100%★3 · 100%
9Mitchell starc18
★3 · 100%★3 · 100%
10AR.RIZWAN18
★3 · 100%★3 · 100%
11hamo alking18
★3 · 100%★1 · 83%
12Bob the Builder18
★3 · 100%★3 · 100%
13RÄñJÈÈV18
★3 · 100%
14LEADER18
★3 · 100%★3 · 100%
15nis chal18
★3 · 100%★2 · 99%
16Clasher18
★1 · 74%★3 · 100%
17MARK18
★3 · 100%★3 · 100%
18Rizwan Rajput18
★3 · 100%★2 · 57%
19Raju18
★2 · 76%
20ARIES18no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.