The Sayans
★45 · 100% · 27/15 attacks
vs
war 101
★45 · 100% · 24/15 attacks
Match Analysis
The Sayans and war 101 tied on both stars and destruction.
Town Hall matchup
The Sayans16.3 avg
war 10116.5 avg
Attack efficiency
The Sayans27/15 attacks · 100% of max stars
war 10124/15 attacks · 100% of max stars
Unused attacks
The Sayans: ⚡Levin Tato⚡✌
war 101: ✡️TRỌNG⭐⭐DŨNG✡️, I'm the onlyone, -Pieman1966-
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
The Sayans
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ZIMPLE | 18 | ★3 · 100%★2 · 93% |
| 2 | ᴰᵀ★ㄗびじㄗロ╰‿╯ | 18 | ★2 · 94%★2 · 66% |
| 3 | 愛德華多 | 18 | ★3 · 100%★3 · 100% |
| 4 | ⚡Levin Tato⚡✌ | 18 | no attack yet |
| 5 | ⚕️▪️YÅKÜZÅ▪️⚕️ | 18 | ★3 · 100%★3 · 100% |
| 6 | mi’trocito | 18 | ★3 · 100%★3 · 100% |
| 7 | FAKE | 17 | ★1 · 78%★2 · 92% |
| 8 | Davidxzz_10 | 16 | ★3 · 100%★3 · 100% |
| 9 | FINNIX 21 | 16 | ★3 · 100%★1 · 98% |
| 10 | socom20 | 16 | ★1 · 64%★2 · 70% |
| 11 | estraiker | 15 | ★3 · 100%★2 · 89% |
| 12 | ☆ATILA☆507☆ | 15 | ★3 · 100% |
| 13 | M’Olise | 16 | ★3 · 100%★2 · 85% |
| 14 | Richar Rio | 15 | ★3 · 100%★3 · 100% |
| 15 | KARMA JR | 11 | ★1 · 24%★1 · 27% |
war 101
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | 4l3 m1gu3l | 18 | ★2 · 64%★3 · 100% |
| 2 | Im The Wizard | 18 | ★3 · 100%★3 · 100% |
| 3 | 金GOD.Drago戈中難 | 18 | ★3 · 100%★2 · 86% |
| 4 | KidNamedFinger | 18 | ★2 · 56%★2 · 98% |
| 5 | NITESH | 18 | ★3 · 100%★3 · 100% |
| 6 | ✡️TRỌNG⭐⭐DŨNG✡️ | 18 | no attack yet |
| 7 | Punisher m1 | 17 | ★3 · 100%★3 · 100% |
| 8 | Nikhil | 16 | ★2 · 90%★2 · 85% |
| 9 | TARUN SINGH | 16 | ★3 · 100%★3 · 100% |
| 10 | I'm the onlyone | 16 | no attack yet |
| 11 | The Hawk | 17 | ★3 · 100%★3 · 100% |
| 12 | N!k | 15 | ★2 · 77%★3 · 100% |
| 13 | ✨мя•вooм вooм™✨ | 15 | ★3 · 100%★3 · 100% |
| 14 | mark1 | 13 | ★3 · 100%★2 · 82% |
| 15 | -Pieman1966- | 14 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.