BAX Titans
★45 · 100% · 21/15 attacks
vs
Reigning Empire
★37 · 89.066666% · 22/15 attacks
Match Analysis
BAX Titans won by 8 stars.
Town Hall matchup
BAX Titans16.7 avg
Reigning Empire16.5 avg
Attack efficiency
BAX Titans21/15 attacks · 100% of max stars
Reigning Empire22/15 attacks · 82% of max stars
Unused attacks
BAX Titans: Giovanni, ॐ महा काल ॐ, SHINCHAN CHAOS, 夜鬼个Shinchan✨冬
Reigning Empire: Gaurank village, Demon Hunter, raghav
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
BAX Titans
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | danny | 18 | ★2 · 95%★3 · 100% |
| 2 | BAX✨SHAN✨ | 18 | ★3 · 100% |
| 3 | $SMOKERBOY$ | 18 | ★3 · 100%★3 · 100% |
| 4 | ✨BanKeeT✨ | 18 | ★3 · 100%★3 · 100% |
| 5 | akash | 18 | ★3 · 100%★3 · 100% |
| 6 | ⚡⚡ KAMAL ⚡⚡ | 17 | ★3 · 100%★3 · 100% |
| 7 | mr.anun | 17 | ★3 · 100%★3 · 100% |
| 8 | Mr_Vk__Don | 17 | ★1 · 77%★3 · 100% |
| 9 | Giovanni | 17 | no attack yet |
| 10 | mcdust | 17 | ★3 · 100%★2 · 93% |
| 11 | ॐ महा काल ॐ | 15 | no attack yet |
| 12 | SHINCHAN2 | 15 | ★1 · 26%★1 · 50% |
| 13 | BÅÑKËËT | 14 | ★3 · 100%★3 · 100% |
| 14 | SHINCHAN CHAOS | 16 | no attack yet |
| 15 | 夜鬼个Shinchan✨冬 | 15 | no attack yet |
Reigning Empire
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Brooklyn | 18 | ★2 · 71%★2 · 85% |
| 2 | chris.l | 18 | ★2 · 72%★2 · 91% |
| 3 | jpoy | 18 | ★2 · 88%★2 · 53% |
| 4 | cochack | 18 | ★2 · 72% |
| 5 | Gaurank village | 18 | no attack yet |
| 6 | Demon Hunter | 17 | no attack yet |
| 7 | #Johnny | 17 | ★1 · 65%★2 · 83% |
| 8 | BLACKWOLVES | 17 | ★2 · 92%★3 · 100% |
| 9 | WHITEWOLVES | 17 | ★3 · 100%★2 · 76% |
| 10 | COCHACK | 16 | ★2 · 91% |
| 11 | BADTIMER | 16 | ★3 · 100%★3 · 100% |
| 12 | raghav | 15 | no attack yet |
| 13 | WHITEDEATH | 15 | ★3 · 100%★2 · 61% |
| 14 | KING NICK | 14 | ★3 · 100%★1 · 94% |
| 15 | MR NOOR | 13 | ★3 · 100%★2 · 97% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.