ClashismCoC
War Matches · Ended · 20v20

TEAM LEO

★60 · 100% · 33/20 attacks

vs

HOKAGE MOVERS

★60 · 100% · 31/20 attacks

Match Analysis

TEAM LEO and HOKAGE MOVERS tied on both stars and destruction.

Town Hall matchup
TEAM LEO16.6 avg
HOKAGE MOVERS16.6 avg
Attack efficiency
TEAM LEO33/20 attacks · 100% of max stars
HOKAGE MOVERS31/20 attacks · 100% of max stars
Best attack
M҉a҉x҉x҉ (TEAM LEO) — ★3 · 100%
Lxddew (HOKAGE MOVERS) — ★3 · 100%
Unused attacks

TEAM LEO: Leo★SmurF, SHREE, johnysinan

HOKAGE MOVERS: huffman, durbb, Daniel, Max

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

TEAM LEO

#PlayerTHAttacks
1Flavian18
★3 · 100%★3 · 100%
2Mr fantastic18
★3 · 100%★3 · 100%
3M҉a҉x҉x҉18
★3 · 100%★3 · 100%
4Hunter18
★3 · 100%★3 · 100%
5٭D乇VムNSH18
★3 · 100%★1 · 65%
6Mrlegend**18
★3 · 100%★3 · 100%
7*ALEN WALKER*2*17
★2 · 57%★1 · 45%
8ᴏᴘᴛɪᴍᴜꜱ ᴘʀɪᴍᴇ18
★3 · 100%★3 · 100%
9bad baby18
★1 · 46%★2 · 56%
10MR LEGEND**17
★1 · 31%★2 · 58%
11Ru$#€d K!/\/G.416
★3 · 100%★3 · 100%
12Eklavya16
★3 · 100%★3 · 100%
13ʏɪᴄᴋᴇɴɴ℡16
★2 · 86%★2 · 93%
14LEGENDARYWARIOR16
★1 · 30%
15Leo★SmurF16no attack yet
16SHREE15no attack yet
17Mr Lucifer16
★3 · 100%★1 · 23%
18joaleone16
★2 · 98%★3 · 100%
19stelaras16
★3 · 100%★2 · 53%
20johnysinan12no attack yet

HOKAGE MOVERS

#PlayerTHAttacks
1huffman18no attack yet
2linda18
★3 · 100%★3 · 100%
3Austin18
★3 · 100%★3 · 100%
4durbb18no attack yet
5B. Netanyahu18
★3 · 100%★3 · 100%
6SaAdMuLiCk18
★2 · 92%★2 · 96%
7Toby18
★3 · 100%★3 · 100%
8WOLVERINE17
★3 · 100%★3 · 100%
9*Datis*17
★2 · 99%
10Lxddew17
★3 · 100%★3 · 100%
11Daniel16no attack yet
12yarn2116
★2 · 58%★2 · 76%
13pav16
★3 · 100%★1 · 88%
14worldwidedaddy16
★1 · 97%★3 · 100%
15Goyim16
★2 · 96%★3 · 100%
16Max16no attack yet
17Goat16
★3 · 100%★1 · 93%
18Chunk Meats15
★3 · 100%★2 · 98%
19EvilerSnail15
★3 · 100%★3 · 100%
20joeyo300014
★3 · 100%★1 · 84%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.