ClashismCoC
War Matches · Ended · 20v20

FC Jonko

★44 · 81.4% · 21/20 attacks

vs

100% Gnadenlos

★60 · 100% · 32/20 attacks

Match Analysis

100% Gnadenlos won by 16 stars.

Town Hall matchup
FC Jonko14.9 avg
100% Gnadenlos14.9 avg
Attack efficiency
FC Jonko21/20 attacks · 73% of max stars
100% Gnadenlos32/20 attacks · 100% of max stars
Best attack
Floo (FC Jonko) — ★3 · 100%
⁉️FlYtOtHeSkY‼️ (100% Gnadenlos) — ★3 · 100%
Unused attacks

FC Jonko: remcott, Blackhammer, TRK66, robino's santos, snoevudoevu, luuk, roel, Dork_vh, kut

100% Gnadenlos: VincOnTh¹³, EliаOnCrаckツ, Paddy

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

FC Jonko

#PlayerTHAttacks
1sdddd18
★3 · 100%★3 · 100%
2Fyvo1918
★3 · 100%★3 · 100%
3Hải18
★3 · 100%★3 · 100%
4NotMyNickName18
★1 · 80%★1 · 90%
5remcott18no attack yet
6Blackhammer18no attack yet
7Rip Ogbaler18
★2 · 93%★3 · 100%
8robin17
★3 · 100%★3 · 100%
9Grusje17
★2 · 96%★3 · 100%
10TRK6617no attack yet
11Splif masta J17
★1 · 80%★2 · 69%
12robino's santos13no attack yet
13snoevudoevu13no attack yet
14luuk12no attack yet
15jonko12
★0 · 47%
16roel11no attack yet
17kaydon11
★1 · 72%★1 · 61%
18Floo11
★3 · 100%★3 · 100%
19Dork_vh11no attack yet
20kut10no attack yet

100% Gnadenlos

#PlayerTHAttacks
1•Furri•18
★1 · 77%★3 · 100%
2Kazlyn.18
★2 · 80%★3 · 100%
3THEOKOLES18
★3 · 100%★3 · 100%
4RAMBO18
★1 · 66%
5SHADOW OF DEATH18
★3 · 100%★3 · 100%
6dudlwuzel218
★2 · 82%★1 · 60%
7[IR]NineTails17
★3 · 100%★3 · 100%
8Furri17
★3 · 100%★3 · 100%
9Bubensahnengoon17
★2 · 94%★3 · 100%
10handy17
★3 · 100%★3 · 100%
11ᵣᵤₛₕₒᵥₑᵣYₐ16
★2 · 86%★2 · 91%
12RS☄️GlowUp13
★3 · 100%★3 · 100%
13VincOnTh¹³13no attack yet
14∟Vincergarden13
★3 · 100%★2 · 63%
15Tarik_elchapo4413
★3 · 100%★3 · 100%
16zocker :O ↙↖↔®12
★3 · 100%★3 · 100%
17EliаOnCrаckツ12no attack yet
18Tarik_elchapo4411
★3 · 100%
19⁉️FlYtOtHeSkY‼️10
★3 · 100%★1 · 78%
20Paddy10no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.