SAF GÜÇ…
★45 · 100% · 21/15 attacks
vs
ZooS 2
★45 · 100% · 25/15 attacks
Match Analysis
SAF GÜÇ… and ZooS 2 tied on both stars and destruction.
Town Hall matchup
SAF GÜÇ…18.0 avg
ZooS 218.0 avg
Attack efficiency
SAF GÜÇ…21/15 attacks · 100% of max stars
ZooS 225/15 attacks · 100% of max stars
Unused attacks
SAF GÜÇ…: safguç berat, Koray, ⭐️By TeAcHeR⭐️, ⚡⚡⚡TaBuTCu ⚡⚡⚡
ZooS 2: Nes⚡️Rula, 11+11
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
SAF GÜÇ…
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | SAFGÜÇ⚡️AHMETEK | 18 | ★3 · 100%★3 · 100% |
| 2 | ⚡️CELİL⚡️ | 18 | ★3 · 100%★3 · 100% |
| 3 | safguç berat | 18 | no attack yet |
| 4 | SencerBey | 18 | ★3 · 100%★3 · 100% |
| 5 | Safgüç⚡нuLк | 18 | ★2 · 93%★3 · 100% |
| 6 | ☪️TURKISH☪️1453 | 18 | ★2 · 99%★3 · 100% |
| 7 | BİLAL | 18 | ★3 · 100%★3 · 100% |
| 8 | Koray | 18 | no attack yet |
| 9 | MeçHuL | 18 | ★3 · 100%★3 · 100% |
| 10 | fatihhan | 18 | ★2 · 82%★3 · 100% |
| 11 | recep | 18 | ★3 · 100%★3 · 100% |
| 12 | KaRaKaRTaL_03 | 18 | ★2 · 86% |
| 13 | 61Paşhaa | 18 | ★3 · 100%★3 · 100% |
| 14 | ⭐️By TeAcHeR⭐️ | 18 | no attack yet |
| 15 | ⚡⚡⚡TaBuTCu ⚡⚡⚡ | 18 | no attack yet |
ZooS 2
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | VAE Max | 18 | ★3 · 100%★3 · 100% |
| 2 | thegreatfotini | 18 | ★3 · 100%★2 · 52% |
| 3 | thegreatfotini | 18 | ★3 · 100%★1 · 33% |
| 4 | YesMyLord | 18 | ★1 · 14%★1 · 2% |
| 5 | Mega❤️Tobifer 4 | 18 | ★3 · 100%★1 · 40% |
| 6 | Mega❤️Tobifer | 18 | ★3 · 100%★1 · 35% |
| 7 | Agent Stryker | 18 | ★3 · 100%★3 · 100% |
| 8 | RULA ❤️ JACK | 18 | ★3 · 100%★1 · 36% |
| 9 | Mega ❤️ Clayton | 18 | ★3 · 100%★3 · 100% |
| 10 | Nes⚡️Rula | 18 | no attack yet |
| 11 | ᴛᴀᴍɪᴍ | 18 | ★3 · 100% |
| 12 | ZOOS Sumit | 18 | ★3 · 100%★3 · 100% |
| 13 | Sumit | 18 | ★1 · 50%★1 · 52% |
| 14 | Mega Sinderella | 18 | ★2 · 87%★3 · 100% |
| 15 | 11+11 | 18 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.