ZooS 2
★45 · 100% · 25/15 attacks
vs
SAF GÜÇ…
★45 · 100% · 21/15 attacks
Match Analysis
ZooS 2 and SAF GÜÇ… tied on both stars and destruction.
Town Hall matchup
ZooS 218.0 avg
SAF GÜÇ…18.0 avg
Attack efficiency
ZooS 225/15 attacks · 100% of max stars
SAF GÜÇ…21/15 attacks · 100% of max stars
Unused attacks
ZooS 2: Nes⚡️Rula, 11+11
SAF GÜÇ…: safguç berat, Koray, ⭐️By TeAcHeR⭐️, ⚡⚡⚡TaBuTCu ⚡⚡⚡
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ZooS 2
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | VAE Max | 18 | ★3 · 100%★3 · 100% |
| 2 | thegreatfotini | 18 | ★3 · 100%★2 · 52% |
| 3 | thegreatfotini | 18 | ★3 · 100%★1 · 33% |
| 4 | YesMyLord | 18 | ★1 · 14%★1 · 2% |
| 5 | Mega❤️Tobifer 4 | 18 | ★3 · 100%★1 · 40% |
| 6 | Mega❤️Tobifer | 18 | ★3 · 100%★1 · 35% |
| 7 | Agent Stryker | 18 | ★3 · 100%★3 · 100% |
| 8 | RULA ❤️ JACK | 18 | ★3 · 100%★1 · 36% |
| 9 | Mega ❤️ Clayton | 18 | ★3 · 100%★3 · 100% |
| 10 | Nes⚡️Rula | 18 | no attack yet |
| 11 | ᴛᴀᴍɪᴍ | 18 | ★3 · 100% |
| 12 | ZOOS Sumit | 18 | ★3 · 100%★3 · 100% |
| 13 | Sumit | 18 | ★1 · 50%★1 · 52% |
| 14 | Mega Sinderella | 18 | ★2 · 87%★3 · 100% |
| 15 | 11+11 | 18 | no attack yet |
SAF GÜÇ…
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | SAFGÜÇ⚡️AHMETEK | 18 | ★3 · 100%★3 · 100% |
| 2 | ⚡️CELİL⚡️ | 18 | ★3 · 100%★3 · 100% |
| 3 | safguç berat | 18 | no attack yet |
| 4 | SencerBey | 18 | ★3 · 100%★3 · 100% |
| 5 | Safgüç⚡нuLк | 18 | ★2 · 93%★3 · 100% |
| 6 | ☪️TURKISH☪️1453 | 18 | ★2 · 99%★3 · 100% |
| 7 | BİLAL | 18 | ★3 · 100%★3 · 100% |
| 8 | Koray | 18 | no attack yet |
| 9 | MeçHuL | 18 | ★3 · 100%★3 · 100% |
| 10 | fatihhan | 18 | ★2 · 82%★3 · 100% |
| 11 | recep | 18 | ★3 · 100%★3 · 100% |
| 12 | KaRaKaRTaL_03 | 18 | ★2 · 86% |
| 13 | 61Paşhaa | 18 | ★3 · 100%★3 · 100% |
| 14 | ⭐️By TeAcHeR⭐️ | 18 | no attack yet |
| 15 | ⚡⚡⚡TaBuTCu ⚡⚡⚡ | 18 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.