Vene Vidi Vici.
★45 · 100% · 23/15 attacks
vs
Req N Leave
★45 · 100% · 24/15 attacks
Match Analysis
Vene Vidi Vici. and Req N Leave tied on both stars and destruction.
Town Hall matchup
Vene Vidi Vici.15.3 avg
Req N Leave14.9 avg
Attack efficiency
Vene Vidi Vici.23/15 attacks · 100% of max stars
Req N Leave24/15 attacks · 100% of max stars
Unused attacks
Vene Vidi Vici.: Bîşar, oten, 睿哲佳祺
Req N Leave: Cassius, m43 rush, m43 4.0
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Vene Vidi Vici.
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | bockwurst70 | 18 | ★3 · 100%★2 · 81% |
| 2 | Youngster | 18 | ★3 · 100%★3 · 100% |
| 3 | jacob | 18 | ★3 · 100%★3 · 100% |
| 4 | Fabian2 | 18 | ★3 · 100%★3 · 100% |
| 5 | Kyuubi7676 | 18 | ★3 · 100%★3 · 100% |
| 6 | BestZedEUW | 18 | ★1 · 15%★1 · 22% |
| 7 | Krijoo_44 | 18 | ★3 · 100%★2 · 98% |
| 8 | Fabian2000 | 18 | ★3 · 100%★3 · 100% |
| 9 | Bîşar | 17 | no attack yet |
| 10 | Tanjiro-Kamado | 15 | ★3 · 100%★2 · 53% |
| 11 | oten | 14 | no attack yet |
| 12 | Cck007 | 11 | ★3 · 100%★3 · 100% |
| 13 | Fabian | 10 | ★3 · 100%★3 · 100% |
| 14 | 睿哲佳祺 | 10 | no attack yet |
| 15 | Pfeffi | 8 | ★3 · 100% |
Req N Leave
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | mattyice44 | 18 | ★3 · 100%★3 · 100% |
| 2 | Dr. Ubiquitous | 18 | ★3 · 100%★3 · 100% |
| 3 | Josh | 18 | ★3 · 100%★3 · 100% |
| 4 | uhhRalf | 18 | ★3 · 100%★1 · 97% |
| 5 | DrColleyflower | 18 | ★3 · 100%★3 · 100% |
| 6 | MRM95 | 18 | ★3 · 100%★3 · 100% |
| 7 | GOGETA | 18 | ★3 · 100%★3 · 100% |
| 8 | Cassius | 17 | no attack yet |
| 9 | isntRalf | 18 | ★3 · 100%★1 · 78% |
| 10 | Iluvasians | 16 | ★1 · 24%★1 · 30% |
| 11 | m43 rush | 13 | no attack yet |
| 12 | MRM9.5 | 11 | ★3 · 100%★3 · 100% |
| 13 | m43 4.0 | 10 | no attack yet |
| 14 | LIL_KUCUMBER | 9 | ★3 · 100%★3 · 100% |
| 15 | Matty Maxed | 3 | ★0 · 0%★0 · 6% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.