Raptor f150
★45 · 100% · 23/15 attacks
vs
GLZ event
★45 · 100% · 28/15 attacks
Match Analysis
Raptor f150 and GLZ event tied on both stars and destruction.
Town Hall matchup
Raptor f15017.5 avg
GLZ event17.5 avg
Attack efficiency
Raptor f15023/15 attacks · 100% of max stars
GLZ event28/15 attacks · 100% of max stars
Unused attacks
Raptor f150: ВЕРХОВНЫЙ СУД, ramzo, Антоха
GLZ event: ⚡️Anubis⚔️GLZ
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Raptor f150
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Raptor | 18 | ★3 · 100%★1 · 81% |
| 2 | МАКЕ | 18 | ★2 · 90%★3 · 100% |
| 3 | flesh | 18 | ★2 · 65%★3 · 100% |
| 4 | flesh2 | 18 | ★3 · 100%★3 · 100% |
| 5 | ВЕРХОВНЫЙ СУД | 18 | no attack yet |
| 6 | ~KAZAX~ | 18 | ★2 · 89%★3 · 100% |
| 7 | _KAZAX_ | 18 | ★3 · 100%★2 · 72% |
| 8 | D&N-2 | 18 | ★3 · 100%★3 · 100% |
| 9 | ■KAZAX■ | 18 | ★3 · 100%★3 · 100% |
| 10 | D&N-3 | 18 | ★3 · 100%★2 · 94% |
| 11 | flesh3 | 18 | ★3 · 100%★3 · 100% |
| 12 | ramzo | 18 | no attack yet |
| 13 | Антоха | 16 | no attack yet |
| 14 | dovlet | 17 | ★3 · 100%★2 · 89% |
| 15 | I_am_Legend_05 | 14 | ★2 · 73% |
GLZ event
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ⚡️Michi⚔️GLZ | 18 | ★3 · 100%★3 · 100% |
| 2 | ZG⚜️Astiキツネ | 18 | ★3 · 100%★3 · 100% |
| 3 | ⚡️Anubis⚔️GLZ | 18 | no attack yet |
| 4 | D A M O N ×͜× | 18 | ★3 · 100%★2 · 72% |
| 5 | ⚡️Michi2⚔️GLZ | 18 | ★3 · 100%★3 · 100% |
| 6 | ⚡️Michi3⚔️GLZ | 18 | ★3 · 100%★1 · 31% |
| 7 | Dario | 18 | ★3 · 100%★3 · 100% |
| 8 | 「 ⚜️ Ⓓⓐⓜⓞⓝ ⚜️ 」 | 18 | ★3 · 100%★1 · 48% |
| 9 | ⚡️Track⚔️GLZ | 18 | ★1 · 26%★1 · 25% |
| 10 | ⚡️Tick⚔️GLZ | 18 | ★1 · 22%★1 · 18% |
| 11 | ⚡️Trick⚔️GLZ | 18 | ★3 · 100%★3 · 100% |
| 12 | ⚡️Kenobi⚔️GLZ | 18 | ★1 · 22%★1 · 16% |
| 13 | ⚡️MichiF2B⚔️GLZ | 18 | ★1 · 20%★1 · 23% |
| 14 | Damon | 15 | ★3 · 100%★2 · 76% |
| 15 | dario.223 | 14 | ★3 · 100%★1 · 82% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.