ClashismCoC
War Matches · Ended · 20v20

Raptor f150

★36 · 65.55% · 17/20 attacks

vs

PinoyHomies

★60 · 100% · 34/20 attacks

Match Analysis

PinoyHomies won by 24 stars.

Town Hall matchup
Raptor f15016.6 avg
PinoyHomies17.2 avg
Attack efficiency
Raptor f15017/20 attacks · 60% of max stars
PinoyHomies34/20 attacks · 100% of max stars
Best attack
Антоха (Raptor f150) — ★3 · 100%
0-1-1-2 (PinoyHomies) — ★3 · 100%
Unused attacks

Raptor f150: ВЕРХОВНЫЙ СУД, ~KAZAX~, _KAZAX_, D&N-2, D&N-3, ramzo, DEN, dovlet, ismail, RaptorLine, Clan Leader

PinoyHomies: sabado nights, 0-9-2-7, ArkMax20

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Raptor f150

#PlayerTHAttacks
1Raptor18
★3 · 100%
2МАКЕ18
★2 · 81%★2 · 61%
3flesh18
★3 · 100%★1 · 60%
4flesh218
★1 · 78%★3 · 100%
5ВЕРХОВНЫЙ СУД18no attack yet
6~KAZAX~18no attack yet
7_KAZAX_18no attack yet
8D&N-218no attack yet
9■KAZAX■18
★2 · 82%★2 · 96%
10D&N-318no attack yet
11flesh318
★2 · 79%★3 · 100%
12ramzo18no attack yet
13Антоха16
★3 · 100%★3 · 100%
14DEN18no attack yet
15dovlet17no attack yet
16ismail15no attack yet
17I_am_Legend_0514
★3 · 100%★3 · 100%
18RaptorLine16no attack yet
19Clan Leader10no attack yet
20ᴡōᴅᴇɴ ᴛʜᴇ ɢᴏᴅ11
★3 · 100%★1 · 73%

PinoyHomies

#PlayerTHAttacks
1janhael18
★1 · 75%★2 · 79%
2lebron pogi18
★3 · 100%★2 · 96%
3marty18
★1 · 89%★3 · 100%
4* geneirYodAn ™18
★3 · 100%★3 · 100%
5ALONE18
★3 · 100%★1 · 50%
6ArbeeXD18
★3 · 100%★2 · 96%
7CURBSIDE.18
★3 · 100%★1 · 50%
8ARKMAX18
★1 · 55%★3 · 100%
9DJ HenJunz❤️18
★2 · 91%★3 · 100%
10CARTI THE GOD18
★3 · 100%★3 · 100%
110-6-1-918
★3 · 100%★3 · 100%
121-2-2-718
★3 · 100%★3 · 100%
130-5-0-518
★3 · 100%★3 · 100%
14sabado nights16no attack yet
150-1-1-217
★3 · 100%★3 · 100%
16rave pogi17
★3 · 100%★3 · 100%
17topak.216
★3 · 100%★3 · 100%
18topak2617
★3 · 100%★1 · 72%
190-9-2-716no attack yet
20ArkMax2011no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.