DIED OGs
★15 · 100% · 7/5 attacks
vs
SCZ+TEAMS 1
★12 · 87.8% · 8/5 attacks
Match Analysis
DIED OGs won by 3 stars.
Town Hall matchup
DIED OGs16.8 avg
SCZ+TEAMS 116.2 avg
Attack efficiency
DIED OGs7/5 attacks · 100% of max stars
SCZ+TEAMS 18/5 attacks · 80% of max stars
Unused attacks
DIED OGs: CLASHER_GOD
SCZ+TEAMS 1: ♀SaturoGojo♀
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
DIED OGs
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | malclomBTC | 18 | ★3 · 100%★3 · 100% |
| 2 | CLASHER GOD | 17 | ★1 · 24%★1 · 45% |
| 3 | Malclom | 17 | ★3 · 100%★3 · 100% |
| 4 | FLAME X | 16 | ★3 · 100% |
| 5 | CLASHER_GOD | 16 | no attack yet |
SCZ+TEAMS 1
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ♀SaturoGojo♀ | 18 | no attack yet |
| 2 | ShowPana | 17 | ★2 · 80%★2 · 66% |
| 3 | el oaxaca | 16 | ★3 · 100%★2 · 86% |
| 4 | TRB gilber | 15 | ★3 · 100%★2 · 80% |
| 5 | tornado | 15 | ★2 · 93%★1 · 70% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.