rahil king
★45 · 100% · 24/15 attacks
vs
CLAN IS ME
★45 · 100% · 26/15 attacks
Match Analysis
rahil king and CLAN IS ME tied on both stars and destruction.
Town Hall matchup
rahil king16.5 avg
CLAN IS ME16.9 avg
Attack efficiency
rahil king24/15 attacks · 100% of max stars
CLAN IS ME26/15 attacks · 100% of max stars
Unused attacks
rahil king: Soul¶Wizardo¶, soumyadip, Anonymous
CLAN IS ME: Minizavr, NoSleep
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
rahil king
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | AM ┊ HÅMZA ♊ | 18 | ★3 · 100%★3 · 100% |
| 2 | AM ┊ HÅSEEB ♊ | 18 | ★3 · 100%★3 · 100% |
| 3 | decepticons | 18 | ★3 · 100%★3 · 100% |
| 4 | deepak 2 | 18 | ★3 · 100%★3 · 100% |
| 5 | K丹爪工れ丹 | 18 | ★3 · 100%★3 · 100% |
| 6 | 007 | 18 | ★3 · 100%★3 · 100% |
| 7 | M and M | 18 | ★2 · 87%★3 · 100% |
| 8 | Soul¶Wizardo¶ | 18 | no attack yet |
| 9 | King of kings | 18 | ★1 · 13%★1 · 15% |
| 10 | royal boy | 17 | ★3 · 100%★1 · 92% |
| 11 | soumyadip | 16 | no attack yet |
| 12 | Anonymous | 15 | no attack yet |
| 13 | SPIDER | 14 | ★1 · 68%★3 · 100% |
| 14 | Deepak | 12 | ★3 · 100%★2 · 51% |
| 15 | aslam | 11 | ★3 · 100%★0 · 33% |
CLAN IS ME
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | wener 97 | 18 | ★3 · 100%★3 · 100% |
| 2 | SID#15 | 18 | ★3 · 100%★3 · 100% |
| 3 | suzuke | 18 | ★3 · 100%★2 · 95% |
| 4 | Илья Best | 18 | ★3 · 100%★2 · 92% |
| 5 | Виталик | 18 | ★3 · 100%★2 · 82% |
| 6 | EvA | 18 | ★3 · 100%★3 · 100% |
| 7 | Vlone | 18 | ★3 · 100%★2 · 93% |
| 8 | craft | 18 | ★3 · 100%★2 · 63% |
| 9 | ловкач | 17 | ★3 · 100%★3 · 100% |
| 10 | JɆ₴₴Ɇ ₱ł₦₭₥₳₦ | 18 | ★3 · 100%★1 · 9% |
| 11 | ₩₳Ⱡ₮ɆⱤ ₩Ⱨł₮Ɇ | 18 | ★1 · 12%★1 · 21% |
| 12 | AngelOfDarkne66 | 15 | ★1 · 37%★1 · 24% |
| 13 | Виталик | 17 | ★3 · 100%★3 · 100% |
| 14 | Minizavr | 13 | no attack yet |
| 15 | NoSleep | 11 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.