重燃
★24 · 54.333332% · 10/15 attacks
vs
JAY SHREE RAM
★0 · 0% · 0/15 attacks
Match Analysis
重燃 won by 24 stars.
Town Hall matchup
重燃15.7 avg
JAY SHREE RAM16.0 avg
Attack efficiency
重燃10/15 attacks · 53% of max stars
JAY SHREE RAM0/15 attacks · 0% of max stars
Best attack
Unused attacks
重燃: 白云深处有人家, always, 邓大首领, Luis, 星绫, 凡心✨, Neeraj, 我乃三转巅峰, Azrail, 晒晒床单晒晒被子
JAY SHREE RAM: nilesh 2, SAKTHI THE DON, VEER, // VICTORY //, the king, vinita, NILESH, ## KAILASH C ##, It's Shubham, INDIAN ARMY, samir bar, gaurav, clan killer, rmm, Aayush
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
重燃
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | 白云深处有人家 | 18 | no attack yet |
| 2 | 你干嘛 | 17 | ★3 · 100%★3 · 100% |
| 3 | 漩涡的呆毛 | 18 | ★3 · 100%★3 · 100% |
| 4 | always | 17 | no attack yet |
| 5 | 邓大首领 | 17 | no attack yet |
| 6 | Luis | 18 | no attack yet |
| 7 | kesi_DM | 16 | ★3 · 100%★3 · 100% |
| 8 | 星绫 | 18 | no attack yet |
| 9 | 凡心✨ | 15 | no attack yet |
| 10 | Neeraj | 15 | no attack yet |
| 11 | 我乃三转巅峰 | 17 | no attack yet |
| 12 | Azrail | 15 | no attack yet |
| 13 | 晒晒床单晒晒被子 | 15 | no attack yet |
| 14 | Cakeater | 14 | ★3 · 100%★3 · 100% |
| 15 | Tom | 6 | ★0 · 15%★0 · 21% |
JAY SHREE RAM
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | nilesh 2 | 18 | no attack yet |
| 2 | SAKTHI THE DON | 18 | no attack yet |
| 3 | VEER | 17 | no attack yet |
| 4 | // VICTORY // | 18 | no attack yet |
| 5 | the king | 17 | no attack yet |
| 6 | vinita | 16 | no attack yet |
| 7 | NILESH | 16 | no attack yet |
| 8 | ## KAILASH C ## | 15 | no attack yet |
| 9 | It's Shubham | 15 | no attack yet |
| 10 | INDIAN ARMY | 15 | no attack yet |
| 11 | samir bar | 15 | no attack yet |
| 12 | gaurav | 18 | no attack yet |
| 13 | clan killer | 15 | no attack yet |
| 14 | rmm | 14 | no attack yet |
| 15 | Aayush | 13 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.