Ahora si que si
★44 · 99.2% · 18/15 attacks
vs
somos los ticos
★40 · 95.666664% · 23/15 attacks
Match Analysis
Ahora si que si won by 4 stars.
Town Hall matchup
Ahora si que si15.8 avg
somos los ticos15.5 avg
Attack efficiency
Ahora si que si18/15 attacks · 98% of max stars
somos los ticos23/15 attacks · 89% of max stars
Unused attacks
Ahora si que si: rodrigo, Daniel G, Cris B, Jose, ♥️ ATENEA ♥️
somos los ticos: Greivin, yeivrinm
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Ahora si que si
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ROBERTOELTUERTO | 18 | ★3 · 100%★3 · 100% |
| 2 | mitsuri ❤️ | 18 | ★2 · 88% |
| 3 | rodrigo | 18 | no attack yet |
| 4 | Daniel G | 18 | no attack yet |
| 5 | Cris B | 18 | no attack yet |
| 6 | Claudio Levipil | 17 | ★3 · 100%★3 · 100% |
| 7 | Jose | 17 | no attack yet |
| 8 | ♥️ ATENEA ♥️ | 17 | no attack yet |
| 9 | MAXI | 16 | ★3 · 100%★3 · 100% |
| 10 | benjamini | 16 | ★3 · 100%★3 · 100% |
| 11 | benjapJR.2 | 13 | ★3 · 100%★3 · 100% |
| 12 | benjapJR.4 | 13 | ★3 · 100%★2 · 87% |
| 13 | benjapJR.1 | 13 | ★3 · 100%★3 · 100% |
| 14 | Jako | 12 | ★3 · 100%★3 · 100% |
| 15 | majo♥️ | 13 | ★2 · 84% |
somos los ticos
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ⚔️ Megatron ⚔️ | 18 | ★3 · 100% |
| 2 | Ⓜ️⚔️Andres⚔️Ⓜ️ | 18 | ★2 · 86%★2 · 91% |
| 3 | AleGato2510 | 18 | ★2 · 96%★1 · 47% |
| 4 | Bismarc | 17 | ★2 · 78%★2 · 84% |
| 5 | Diego_CR | 17 | ★1 · 47% |
| 6 | larrisao | 17 | ★1 · 42%★3 · 100% |
| 7 | cindy tatiana | 16 | ★2 · 63%★2 · 83% |
| 8 | Manuel | 16 | ★2 · 77%★3 · 100% |
| 9 | DEMOS UNICODE | 17 | ★3 · 100%★3 · 100% |
| 10 | Ricardo | 14 | ★1 · 66%★3 · 100% |
| 11 | Greivin | 13 | no attack yet |
| 12 | aaaaaaaaayyy | 13 | ★3 · 100% |
| 13 | NANAY | 13 | ★3 · 100%★1 · 54% |
| 14 | Ricardo | 13 | ★3 · 100%★3 · 100% |
| 15 | yeivrinm | 12 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.