A Arte da Guerr
★45 · 100% · 27/15 attacks
vs
ClashersUprise
★42 · 95.86667% · 21/15 attacks
Match Analysis
A Arte da Guerr won by 3 stars.
Town Hall matchup
A Arte da Guerr16.5 avg
ClashersUprise16.3 avg
Attack efficiency
A Arte da Guerr27/15 attacks · 100% of max stars
ClashersUprise21/15 attacks · 93% of max stars
Unused attacks
A Arte da Guerr: Sr. Costa V
ClashersUprise: 3mk Al Safah, Mason, jj, defensmen 21
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
A Arte da Guerr
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ADG Thiaguimrp | 18 | ★2 · 92%★3 · 100% |
| 2 | Romanos_8:28 | 18 | ★3 · 100%★3 · 100% |
| 3 | Leomord | 18 | ★3 · 100%★3 · 100% |
| 4 | ADG ¥WAGNER¥ | 18 | ★3 · 100%★2 · 85% |
| 5 | ADG Avestruz | 18 | ★3 · 100%★3 · 100% |
| 6 | ADG Markin | 18 | ★2 · 87%★3 · 100% |
| 7 | M.Santos | 18 | ★3 · 100%★2 · 64% |
| 8 | ADG W.A.G.N.E.R | 18 | ★2 · 98%★2 · 94% |
| 9 | Cap Markin | 18 | ★3 · 100%★3 · 100% |
| 10 | Marcos⁶ | 15 | ★2 · 86%★2 · 64% |
| 11 | Marcos⁵ | 15 | ★1 · 26%★1 · 15% |
| 12 | ADG PomboLoko | 15 | ★3 · 100%★3 · 100% |
| 13 | ⚡KILLER⚡⚡FASM⚡ | 14 | ★3 · 100%★3 · 100% |
| 14 | Corleone | 14 | ★2 · 79% |
| 15 | Sr. Costa V | 13 | no attack yet |
ClashersUprise
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Galaxy | 18 | ★3 · 100%★2 · 68% |
| 2 | Ace | 18 | ★2 · 92%★2 · 71% |
| 3 | ethomas21 | 18 | ★3 · 100%★3 · 100% |
| 4 | Dam it! | 18 | ★3 · 100%★2 · 93% |
| 5 | Legacy Hellfire | 18 | ★3 · 100%★3 · 100% |
| 6 | 3mk Al Safah | 18 | no attack yet |
| 7 | Mason | 18 | no attack yet |
| 8 | Bmf | 18 | ★3 · 100%★2 · 78% |
| 9 | Sevoflurane | 16 | ★2 · 74%★3 · 100% |
| 10 | Nago | 15 | ★3 · 100%★3 · 100% |
| 11 | BigEarl71762 | 15 | ★3 · 100%★3 · 100% |
| 12 | forever | 15 | ★1 · 59% |
| 13 | jj | 15 | no attack yet |
| 14 | defensmen 21 | 14 | no attack yet |
| 15 | minecraft | 10 | ★2 · 71%★0 · 37% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.