LAKAS ng MARINO
★45 · 100% · 18/15 attacks
vs
D'sMasheRs
★44 · 99.26667% · 21/15 attacks
Match Analysis
LAKAS ng MARINO won by 1 star.
Town Hall matchup
LAKAS ng MARINO14.2 avg
D'sMasheRs15.1 avg
Attack efficiency
LAKAS ng MARINO18/15 attacks · 100% of max stars
D'sMasheRs21/15 attacks · 98% of max stars
Unused attacks
LAKAS ng MARINO: BLESSYMAE27, Mark VM4, jasonX, Ardred, jopay, MarkVM11
D'sMasheRs: execution 2.0, vhong, (vhong), jarakal
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
LAKAS ng MARINO
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Mark VM | 18 | ★1 · 83%★3 · 100% |
| 2 | Mark 2 | 18 | ★3 · 100%★3 · 100% |
| 3 | Mark5 | 17 | ★3 · 100%★3 · 100% |
| 4 | BLESSYMAE27 | 17 | no attack yet |
| 5 | Mark10 | 15 | ★2 · 92%★3 · 100% |
| 6 | Mark VM4 | 17 | no attack yet |
| 7 | Mark8 | 16 | ★3 · 100%★3 · 100% |
| 8 | jasonX | 14 | no attack yet |
| 9 | Mark6 | 16 | ★3 · 100%★3 · 100% |
| 10 | Mark7 | 16 | ★3 · 100%★3 · 100% |
| 11 | mark9 | 14 | ★3 · 100%★3 · 100% |
| 12 | Jm Habbit | 13 | ★3 · 100%★1 · 77% |
| 13 | Ardred | 12 | no attack yet |
| 14 | jopay | 7 | no attack yet |
| 15 | MarkVM11 | 3 | no attack yet |
D'sMasheRs
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ☀️☀️T-R-O-Y☀️☀️ | 18 | ★2 · 71%★3 · 100% |
| 2 | vhong's town | 18 | ★2 · 59%★2 · 93% |
| 3 | Lod,z kie | 17 | ★2 · 89%★3 · 100% |
| 4 | EXECUTION ™ | 17 | ★3 · 100%★2 · 89% |
| 5 | RAYSEEDLING | 15 | ★3 · 100%★3 · 100% |
| 6 | george bugwak | 16 | ★3 · 100%★3 · 100% |
| 7 | beatrice25 | 15 | ★3 · 100% |
| 8 | ♣️NeW PlayeR♣️ | 17 | ★2 · 65%★3 · 100% |
| 9 | ✨SUPREMO✨ | 17 | ★2 · 73%★3 · 100% |
| 10 | HOYBOLOY98 | 14 | ★3 · 100%★3 · 100% |
| 11 | humble❌ FC | 14 | ★3 · 100%★3 · 100% |
| 12 | execution 2.0 | 13 | no attack yet |
| 13 | vhong | 13 | no attack yet |
| 14 | (vhong) | 12 | no attack yet |
| 15 | jarakal | 10 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.