ClashismCoC
War Matches · Ended · 20v20

Mighty Champs!!

★60 · 100% · 35/20 attacks

vs

TFF

★21 · 35% · 7/20 attacks

Match Analysis

Mighty Champs!! won by 39 stars.

Town Hall matchup
Mighty Champs!!12.8 avg
TFF12.9 avg
Attack efficiency
Mighty Champs!!35/20 attacks · 100% of max stars
TFF7/20 attacks · 35% of max stars
Best attack
pokemon (Mighty Champs!!) — ★3 · 100%
RUSHED_ONE (TFF) — ★3 · 100%
Unused attacks

Mighty Champs!!: YAKUZA, ULTRA★KING

TFF: WOlf HUNTER, CLAN CLASHER, vansh Rana, ab aab, S H E L B Y, .Haydenkent, Sarathy, RANA JI, JITHU, yoyomaster, ASWIN KNG 007--, smart boys, Minä, Arpith, Kota, shetty

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Mighty Champs!!

#PlayerTHAttacks
12ldokkk16
★3 · 100%★3 · 100%
2SENSIE CHING15
★2 · 73%★2 · 81%
3MASTER CHING15
★3 · 100%★2 · 65%
4mhedz1714
★3 · 100%★2 · 75%
5JloveA14
★3 · 100%★2 · 79%
6bDhay13
★3 · 100%★3 · 100%
7EMPRESS KI13
★3 · 100%★3 · 100%
8archangel13
★3 · 100%★2 · 75%
9King Arc13
★3 · 100%★3 · 100%
10EMPRESS13
★3 · 100%★3 · 100%
11pokemon12
★2 · 80%★3 · 100%
12LORD OF DAKS12
★3 · 100%★3 · 100%
13dhayching12
★2 · 97%★3 · 100%
14YAKUZA12no attack yet
15arcmikoto12
★3 · 100%
16PRIA SOLO12
★1 · 60%★2 · 65%
17ULTRA★KING12no attack yet
18BARBARIAN KING11
★3 · 100%★1 · 87%
19Achilles11
★3 · 100%★3 · 100%
20Destroyer10
★1 · 45%★2 · 50%

TFF

#PlayerTHAttacks
1WOlf HUNTER16no attack yet
2CLAN CLASHER15no attack yet
3RUSHED_ONE17
★3 · 100%★3 · 100%
4vansh Rana15no attack yet
5ab aab13no attack yet
6S H E L B Y13no attack yet
7rafiki13
★3 · 100%
8harish13
★3 · 100%★3 · 100%
9.Haydenkent13no attack yet
10Sarathy13no attack yet
11RANA JI13no attack yet
12JITHU12no attack yet
13DHANASURYA12
★3 · 100%★3 · 100%
14yoyomaster12no attack yet
15ASWIN KNG 007--12no attack yet
16smart boys12no attack yet
17Minä12no attack yet
18Arpith11no attack yet
19Kota11no attack yet
20shetty10no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.