The Underdogs
★45 · 100% · 27/15 attacks
vs
Snow In The Ocean
★45 · 100% · 20/15 attacks
Match Analysis
The Underdogs and Snow In The Ocean tied on both stars and destruction.
Town Hall matchup
The Underdogs15.6 avg
Snow In The Ocean15.6 avg
Attack efficiency
The Underdogs27/15 attacks · 100% of max stars
Snow In The Ocean20/15 attacks · 100% of max stars
Unused attacks
The Underdogs: StrikerBoy, shadow, kirbyash3
Snow In The Ocean: Берлин, _va4bog_, daldaev932, Detpul
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
The Underdogs
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | StrikerBoy | 18 | no attack yet |
| 2 | Byronsir | 17 | ★3 · 100%★3 · 100% |
| 3 | GavStar2 | 17 | ★2 · 95%★3 · 100% |
| 4 | RockyRoad | 17 | ★2 · 93%★2 · 92% |
| 5 | THE KING | 16 | ★3 · 100%★3 · 100% |
| 6 | beast | 16 | ★3 · 100% |
| 7 | kirbyash | 16 | ★3 · 100% |
| 8 | shadow | 15 | no attack yet |
| 9 | shikhar | 15 | ★1 · 63%★1 · 54% |
| 10 | Shake-N-Bake | 15 | ★2 · 68%★2 · 68% |
| 11 | JagHazRaidalot | 15 | ★3 · 100%★3 · 100% |
| 12 | gOn^_~36 | 15 | ★3 · 100% |
| 13 | kirbyash3 | 14 | no attack yet |
| 14 | TorretoPlays | 14 | ★3 · 100%★3 · 100% |
| 15 | ruben06 | 14 | ★3 · 100%★2 · 96% |
Snow In The Ocean
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Берлин | 18 | no attack yet |
| 2 | ПовітруЛя | 17 | ★2 · 84%★3 · 100% |
| 3 | ♛♜♝♞♚Васёк♞♝♜♛ | 17 | ★2 · 63% |
| 4 | drak$$$ | 17 | ★3 · 100% |
| 5 | МСТИТЕЛЬ ВСЕМ | 16 | ★2 · 83%★3 · 100% |
| 6 | Вован | 16 | ★2 · 78%★3 · 100% |
| 7 | Серж | 17 | ★3 · 100%★3 · 100% |
| 8 | _va4bog_ | 15 | no attack yet |
| 9 | студент | 15 | ★3 · 100% |
| 10 | IYPNC | 15 | ★3 · 100%★3 · 100% |
| 11 | Oleg | 15 | ★3 · 100%★3 · 100% |
| 12 | AG_175O | 15 | ★3 · 100%★3 · 100% |
| 13 | VIP_IGROK | 14 | ★2 · 87% |
| 14 | daldaev932 | 14 | no attack yet |
| 15 | Detpul | 13 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.