TÜRK İSTIKLAL
★44 · 98.86667% · 16/15 attacks
vs
Blue Mist✨
★38 · 86.6% · 16/15 attacks
Match Analysis
TÜRK İSTIKLAL won by 6 stars.
Town Hall matchup
TÜRK İSTIKLAL12.2 avg
Blue Mist✨12.7 avg
Attack efficiency
TÜRK İSTIKLAL16/15 attacks · 98% of max stars
Blue Mist✨16/15 attacks · 84% of max stars
Unused attacks
TÜRK İSTIKLAL: abullanoğlan, besiktask, mustafa, burcu, elanur, ela
Blue Mist✨: krish 4, TMB ⚡ SUMIT ⚡, Faraz, Alan, k14, LEVI ACKERMAN, UCHIHA ITACHI
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
TÜRK İSTIKLAL
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | RIDVAN 43 | 18 | ★3 · 100%★3 · 100% |
| 2 | TEKッİBRAHİM | 17 | ★3 · 100%★3 · 100% |
| 3 | !!!!YOU LOSE!!! | 16 | ★3 · 100%★3 · 100% |
| 4 | # HASAN # | 14 | ★3 · 100%★3 · 100% |
| 5 | abullanoğlan | 13 | no attack yet |
| 6 | besiktask | 13 | no attack yet |
| 7 | mustafa | 13 | no attack yet |
| 8 | burcu | 11 | no attack yet |
| 9 | ANGEL OF DEATH | 11 | ★3 · 100%★3 · 100% |
| 10 | Ramazan 43 | 11 | ★3 · 100% |
| 11 | BLACK EAGLE | 11 | ★3 · 100%★2 · 60% |
| 12 | ARYA | 11 | ★3 · 100%★2 · 83% |
| 13 | GANYOTCU $ | 11 | ★3 · 100% |
| 14 | elanur | 7 | no attack yet |
| 15 | ela | 6 | no attack yet |
Blue Mist✨
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | krish 4 | 17 | no attack yet |
| 2 | TMB ⚡ SUMIT ⚡ | 17 | no attack yet |
| 3 | Faraz | 15 | no attack yet |
| 4 | 匚尺卂乙ㄚ Ҝ丨ㄥㄥ乇尺 | 15 | ★3 · 100%★2 · 99% |
| 5 | Alan | 13 | no attack yet |
| 6 | ankit | 13 | ★3 · 100%★3 · 100% |
| 7 | Disha | 12 | ★3 · 100%★3 · 100% |
| 8 | mahmudul hasan | 12 | ★3 · 100%★3 · 100% |
| 9 | k14 | 13 | no attack yet |
| 10 | mochi | 11 | ★3 · 100%★3 · 100% |
| 11 | ♡Hina♡ | 11 | ★3 · 100%★2 · 95% |
| 12 | LEVI ACKERMAN | 11 | no attack yet |
| 13 | Terror Taker ✨ | 10 | ★2 · 65%★1 · 65% |
| 14 | Zara✨ | 10 | ★3 · 100%★3 · 100% |
| 15 | UCHIHA ITACHI | 10 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.