ClashismCoC
War Matches · Ended · 20v20

Bencana Team

60 · 100% · 30/20 attacks

vs

BEST OF CLASH 2

60 · 100% · 23/20 attacks

Match Analysis

Bencana Team and BEST OF CLASH 2 tied on both stars and destruction.

Town Hall matchup
Bencana Team15.9 avg
BEST OF CLASH 215.6 avg
Attack efficiency
Bencana Team30/20 attacks · 100% of max stars
BEST OF CLASH 223/20 attacks · 100% of max stars
Best attack
Papa CIA (Bencana Team) — 3 · 100%
simone (BEST OF CLASH 2) — 3 · 100%
Unused attacks

Bencana Team: Goper, Wolf, kapan?, CORONA●

BEST OF CLASH 2: GIRBIX, astrox, Lord Perceval, cresix, Bruce Wayne, EWiiiRD, ApolloCriuV.3, TigerXronth

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Bencana Team

#PlayerTHAttacks
1yoktan Ax717
2 · 63%1 · 81%
2Papa CIA17
2 · 92%3 · 100%
3ChristRogahang17
3 · 100%3 · 100%
4Noah17
2 · 73%
5OGUSS17
3 · 100%3 · 100%
6NOproblem16
3 · 100%
7Ain.m.unonongo16
3 · 100%3 · 100%
8exoduss16
3 · 100%1 · 13%
9Devis•2717
3 · 100%1 · 12%
10Danger17
3 · 100%1 · 14%
11NO'Miras16
3 · 100%3 · 100%
12oppa16
2 · 95%3 · 100%
13Lolipop_7715
3 · 100%3 · 100%
14No whatwhat15
3 · 100%1 · 13%
15Goper15no attack yet
16Wolf16no attack yet
17CIA15
3 · 100%3 · 100%
18kapan?14no attack yet
19CORONA●14no attack yet
20Natisya15
3 · 100%3 · 100%

BEST OF CLASH 2

#PlayerTHAttacks
1dani0817
3 · 100%3 · 100%
2Reaperz17
3 · 100%3 · 100%
3GIRBIX17no attack yet
4ToRo17
3 · 100%3 · 100%
5mattia_0317
3 · 100%3 · 100%
6Enzo16
3 · 100%3 · 100%
7astrox16no attack yet
8Rm416
3 · 100%3 · 100%
9Manu Dybala16
3 · 100%3 · 100%
10Toy Boy16
3 · 100%2 · 76%
11alesteel15
3 · 100%3 · 100%
12Lord Perceval15no attack yet
13cresix15no attack yet
14Donatore16
3 · 100%
15simone15
3 · 100%3 · 100%
16Bruce Wayne15no attack yet
17EWiiiRD15no attack yet
18ApolloCriuV.314no attack yet
19Alpha_Omega_V214
3 · 100%1 · 77%
20TigerXronth12no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.