كلاش أوف كلانس
★45 · 100% · 20/15 attacks
vs
zaxo
★45 · 100% · 22/15 attacks
Match Analysis
كلاش أوف كلانس and zaxo tied on both stars and destruction.
Town Hall matchup
كلاش أوف كلانس17.2 avg
zaxo17.3 avg
Attack efficiency
كلاش أوف كلانس20/15 attacks · 100% of max stars
zaxo22/15 attacks · 100% of max stars
Unused attacks
كلاش أوف كلانس: عبدالله هلال, بتول, Wesker, ™TAX°✓Leo
zaxo: ❤︎Heîv Û Stêr❤︎, كوركئ✅سندي, ✌︎︎, (H-A-R-O-N) 2
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
كلاش أوف كلانس
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ★TAX★Hotaru313★ | 18 | ★3 · 100%★3 · 100% |
| 2 | ★TAX★محمد♨️★ | 18 | ★3 · 100%★3 · 100% |
| 3 | ★TAX★LEO★ | 18 | ★3 · 100%★3 · 100% |
| 4 | مشعل الزيود | 18 | ★2 · 85%★2 · 76% |
| 5 | THE KING JAFAR | 18 | ★3 · 100%★3 · 100% |
| 6 | اللامي | 18 | ★3 · 100%★3 · 100% |
| 7 | عبدالله هلال | 18 | no attack yet |
| 8 | فاضل الحيالي | 18 | ★3 · 100% |
| 9 | جوكر | 18 | ★2 · 71%★3 · 100% |
| 10 | بتول | 17 | no attack yet |
| 11 | ★TAX★الحجي★ | 17 | ★2 · 88%★3 · 100% |
| 12 | shm al jabl | 18 | ★1 · 83% |
| 13 | إسـكـانور シ︎ | 16 | ★3 · 100%★3 · 100% |
| 14 | Wesker | 14 | no attack yet |
| 15 | ™TAX°✓Leo | 14 | no attack yet |
zaxo
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ♠HAMA GURGA♦ | 18 | ★2 · 83%★3 · 100% |
| 2 | ❤︎Heîv Û Stêr❤︎ | 18 | no attack yet |
| 3 | R O M A N | 18 | ★3 · 100%★2 · 99% |
| 4 | Vortex | 18 | ★3 · 100%★3 · 100% |
| 5 | benar | 18 | ★3 · 100%★3 · 100% |
| 6 | كوركئ✅سندي | 18 | no attack yet |
| 7 | PASHA | 18 | ★2 · 94%★3 · 100% |
| 8 | ✌︎︎ | 18 | no attack yet |
| 9 | (H-A-R-O-N) 2 | 18 | no attack yet |
| 10 | itsmeSHARO⚡️ | 18 | ★1 · 78%★1 · 16% |
| 11 | San | 17 | ★3 · 100%★3 · 100% |
| 12 | ucnwu | 17 | ★3 · 100%★3 · 100% |
| 13 | o0meed | 17 | ★2 · 84%★3 · 100% |
| 14 | mhfan | 15 | ★3 · 100%★3 · 100% |
| 15 | A S H T Y | 14 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.