Wings Of Fire
★41 · 90.46667% · 16/15 attacks
vs
WE ALL FREND
★45 · 100% · 18/15 attacks
Match Analysis
WE ALL FREND won by 4 stars.
Town Hall matchup
Wings Of Fire15.9 avg
WE ALL FREND15.7 avg
Attack efficiency
Wings Of Fire16/15 attacks · 91% of max stars
WE ALL FREND18/15 attacks · 100% of max stars
Unused attacks
Wings Of Fire: CAPTAIN AJINKYA, ᴀɴɪꜱʜ, Vinayak, ɴᴇᴢᴜᴋᴏ_ᴄʜᴀɴ, Shweta, Swapnil Sakore
WE ALL FREND: BIANCA★, Md Raden Mia, BOSS_28, Sanket singh, Haque
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Wings Of Fire
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | legend | 17 | ★3 · 100%★2 · 93% |
| 2 | Mighty Raju | 17 | ★1 · 83%★3 · 100% |
| 3 | Rushi1546 | 17 | ★3 · 100%★3 · 100% |
| 4 | Arjun | 16 | ★3 · 100% |
| 5 | CAPTAIN AJINKYA | 16 | no attack yet |
| 6 | ᴀɴɪꜱʜ | 16 | no attack yet |
| 7 | Asif | 16 | ★3 · 100%★3 · 100% |
| 8 | dj | 15 | ★3 · 100%★3 · 100% |
| 9 | Vinayak | 16 | no attack yet |
| 10 | ɴᴇᴢᴜᴋᴏ_ᴄʜᴀɴ | 15 | no attack yet |
| 11 | king of darknes | 17 | ★3 · 100%★3 · 100% |
| 12 | Shweta | 15 | no attack yet |
| 13 | Swapnil Sakore | 15 | no attack yet |
| 14 | GOD OF DEATH | 15 | ★2 · 57% |
| 15 | Arjun | 15 | ★3 · 100%★3 · 100% |
WE ALL FREND
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | samir.2 | 18 | ★3 · 100%★3 · 100% |
| 2 | mr.rai. | 17 | ★3 · 100%★3 · 100% |
| 3 | POS_TY_ZON | 16 | ★3 · 100%★3 · 100% |
| 4 | Rbc Rohan..!! | 17 | ★2 · 80% |
| 5 | manjar | 16 | ★3 · 100%★3 · 100% |
| 6 | ASFAK)(786) | 16 | ★2 · 94%★3 · 100% |
| 7 | The Warrior | 16 | ★3 · 100%★1 · 99% |
| 8 | Itadori | 15 | ★3 · 100%★3 · 100% |
| 9 | BIANCA★ | 15 | no attack yet |
| 10 | Md Raden Mia | 15 | no attack yet |
| 11 | MOHAMED RIZAL . | 15 | ★3 · 100% |
| 12 | BOSS_28 | 15 | no attack yet |
| 13 | Sanket singh | 15 | no attack yet |
| 14 | Haque | 15 | no attack yet |
| 15 | happy king | 14 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.