SWEET KANDAHAR
★45 · 100% · 27/15 attacks
vs
PERSIAN GULF
★45 · 100% · 28/15 attacks
Match Analysis
SWEET KANDAHAR and PERSIAN GULF tied on both stars and destruction.
Town Hall matchup
SWEET KANDAHAR18.0 avg
PERSIAN GULF18.0 avg
Attack efficiency
SWEET KANDAHAR27/15 attacks · 100% of max stars
PERSIAN GULF28/15 attacks · 100% of max stars
Unused attacks
SWEET KANDAHAR: Aria Hashemi7
PERSIAN GULF: Denji.
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
SWEET KANDAHAR
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Zabi | 18 | ★2 · 77%★1 · 63% |
| 2 | **E M R Y S** | 18 | ★3 · 100%★3 · 100% |
| 3 | دینگ دینگ | 18 | ★3 · 100%★1 · 18% |
| 4 | "حاجی خان گرگ" | 18 | ★3 · 100%★3 · 100% |
| 5 | ☠️KaKa☠️ | 18 | ★2 · 77%★3 · 100% |
| 6 | شیر چوچه | 18 | ★1 · 89% |
| 7 | TEEN WOLF | 18 | ★3 · 100%★3 · 100% |
| 8 | مهرداد | 18 | ★1 · 71%★2 · 83% |
| 9 | Omar | 18 | ★2 · 73%★3 · 100% |
| 10 | MAHMOUD 1997 | 18 | ★3 · 100%★3 · 100% |
| 11 | SaMi | 18 | ★3 · 100%★2 · 94% |
| 12 | Aria Hashemi7 | 18 | no attack yet |
| 13 | ELYAS.GH | 18 | ★2 · 94%★3 · 100% |
| 14 | capitan | 18 | ★2 · 93%★3 · 100% |
| 15 | نعمت سلطانی۷۷۷۷ | 18 | ★3 · 100%★2 · 92% |
PERSIAN GULF
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | مهدی | 18 | ★3 · 100%★1 · 83% |
| 2 | AaMir | 18 | ★3 · 100%★1 · 37% |
| 3 | ghazal | 18 | ★3 · 100%★1 · 78% |
| 4 | ahmad | 18 | ★3 · 100%★3 · 100% |
| 5 | Mohammad rafe | 18 | ★3 · 100%★2 · 93% |
| 6 | ««« Ho3eiN »»» | 18 | ★3 · 100%★3 · 100% |
| 7 | morteza. p | 18 | ★2 · 81%★2 · 80% |
| 8 | NEDA | 18 | ★3 · 100%★3 · 100% |
| 9 | Meysam | 18 | ★3 · 100%★3 · 100% |
| 10 | DIAMOND | 18 | ★3 · 100%★3 · 100% |
| 11 | mil koh | 18 | ★3 · 100%★2 · 92% |
| 12 | Pastil | 18 | ★3 · 100%★3 · 100% |
| 13 | ٭ 尺乇乙丹 ٭ | 18 | ★3 · 100%★3 · 100% |
| 14 | Denji. | 18 | no attack yet |
| 15 | 「 Farhood ⁸⁹」 | 18 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.