clan♡clan
★45 · 100% · 24/15 attacks
vs
MAHARLIKA TEAM
★44 · 98.73333% · 28/15 attacks
Match Analysis
clan♡clan won by 1 star.
Town Hall matchup
clan♡clan14.3 avg
MAHARLIKA TEAM14.6 avg
Attack efficiency
clan♡clan24/15 attacks · 100% of max stars
MAHARLIKA TEAM28/15 attacks · 98% of max stars
Unused attacks
clan♡clan: SAKASU, ポピー, ネル, Xuan, ターガリエン, ナカムー, 学年通信
MAHARLIKA TEAM: zaylee, ⭐DM MR.LAZO⭐, ⭐DM MR.LAZO |⭐, johnzkie, ace king joms, Arkin, YhieAnne, charts, IDOL_21, ⭐⭐ONIC PH⭐⭐, ⭐⭐DM ace king⭐⭐, Lord_Mighty 2, sherleo¥
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
clan♡clan
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | kaname | 18 | ★3 · 100%★3 · 100% |
| 2 | SAKASU | 17 | no attack yet |
| 3 | ポピー | 16 | no attack yet |
| 4 | ネル | 16 | no attack yet |
| 5 | うぇん | 14 | ★3 · 100%★3 · 100% |
| 6 | ゆーと | 14 | ★2 · 86%★3 · 100% |
| 7 | てんてんて | 14 | ★1 · 64%★3 · 100% |
| 8 | rui | 14 | ★3 · 100%★3 · 100% |
| 9 | Xuan | 13 | no attack yet |
| 10 | ターガリエン | 13 | no attack yet |
| 11 | ナカムー | 13 | no attack yet |
| 12 | SinFoniq | 13 | ★2 · 99%★3 · 100% |
| 13 | Fly Away | 13 | ★3 · 100%★1 · 91% |
| 14 | sumimasen | 13 | ★3 · 100% |
| 15 | 学年通信 | 13 | no attack yet |
MAHARLIKA TEAM
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Ovi islam Real | 18 | ★2 · 79%★3 · 100% |
| 2 | zaylee | 18 | no attack yet |
| 3 | ⭐DM MR.LAZO⭐ | 17 | no attack yet |
| 4 | ⭐DM MR.LAZO |⭐ | 17 | no attack yet |
| 5 | UCHIHA ITACHI | 16 | ★3 · 100%★1 · 96% |
| 6 | johnzkie | 14 | no attack yet |
| 7 | ace king joms | 14 | no attack yet |
| 8 | Arkin | 14 | no attack yet |
| 9 | YhieAnne | 14 | no attack yet |
| 10 | charts | 13 | no attack yet |
| 11 | IDOL_21 | 13 | no attack yet |
| 12 | ⭐⭐ONIC PH⭐⭐ | 13 | no attack yet |
| 13 | ⭐⭐DM ace king⭐⭐ | 13 | no attack yet |
| 14 | Lord_Mighty 2 | 13 | no attack yet |
| 15 | sherleo¥ | 12 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.