Active
★41 · 92.86667% · 17/15 attacks
vs
نور الهداية
★41 · 95.666664% · 27/15 attacks
Match Analysis
نور الهداية won on destruction percentage after both sides matched on stars.
Town Hall matchup
Active17.1 avg
نور الهداية17.1 avg
Attack efficiency
Active17/15 attacks · 91% of max stars
نور الهداية27/15 attacks · 91% of max stars
Unused attacks
Active: tigheranik, •X-Factor, Aaditya legend, LIMITLESS DV, clasher, warrior, Eric Cartman, alirage, killerdave2.0
نور الهداية: ابواسماء, الزير, alsokne, sarmad, ⭐️Yousuf⭐️, iprahem @
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Active
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | tigheranik | 18 | no attack yet |
| 2 | •X-Factor | 17 | no attack yet |
| 3 | Aaditya legend | 17 | no attack yet |
| 4 | ARNAB | 18 | ★3 · 100%★3 · 100% |
| 5 | LIMITLESS DV | 17 | no attack yet |
| 6 | pro player | 17 | ★3 · 100%★1 · 78% |
| 7 | Peacock | 17 | ★3 · 100% |
| 8 | shariful | 17 | ★2 · 93%★1 · 80% |
| 9 | clasher | 18 | no attack yet |
| 10 | CyberPunk | 18 | ★2 · 97%★3 · 100% |
| 11 | warrior | 18 | no attack yet |
| 12 | swwurd | 15 | ★3 · 100%★3 · 100% |
| 13 | Eric Cartman | 18 | no attack yet |
| 14 | alirage | 17 | no attack yet |
| 15 | killerdave2.0 | 15 | no attack yet |
نور الهداية
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ابواسماء | 18 | no attack yet |
| 2 | ibrahim | 18 | ★3 · 100% |
| 3 | الزير | 17 | no attack yet |
| 4 | alsokne | 18 | no attack yet |
| 5 | tareq | 17 | ★2 · 79%★1 · 69% |
| 6 | نور هداية | 17 | ★2 · 82% |
| 7 | هادي | 18 | ★2 · 52% |
| 8 | Amin | 17 | ★1 · 86%★3 · 100% |
| 9 | المحارب | 16 | ★3 · 100%★3 · 100% |
| 10 | البهليت | 16 | ★3 · 100% |
| 11 | الاشهب | 17 | ★3 · 100% |
| 12 | sarmad | 17 | no attack yet |
| 13 | ⭐️Yousuf⭐️ | 18 | no attack yet |
| 14 | القائد | 17 | ★3 · 100%★1 · 62% |
| 15 | iprahem @ | 15 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.