ClashismCoC
War Matches · Ended · 20v20

fountains

★60 · 100% · 33/20 attacks

vs

chiến game

★60 · 100% · 37/20 attacks

Match Analysis

fountains and chiến game tied on both stars and destruction.

Town Hall matchup
fountains17.2 avg
chiến game17.2 avg
Attack efficiency
fountains33/20 attacks · 100% of max stars
chiến game37/20 attacks · 100% of max stars
Best attack
fatir (fountains) — ★3 · 100%
kquoc1999 (chiến game) — ★3 · 100%
Unused attacks

fountains: Yusriaja_SIBUK., the'Qill, Louise

chiến game: Ngaimaster, MARCOW, ☠B꙰ắC꙰﹏C꙰ẩN꙰G꙰☠

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

fountains

#PlayerTHAttacks
1Yusriaja_SIBUK.18no attack yet
2Sandi_0118
★1 · 31%★1 · 28%
3MALIKA_5TL18
★2 · 95%
4fatir18
★3 · 100%★2 · 79%
5☠️Kainan☠️18
★3 · 100%★3 · 100%
6gepeng3018
★3 · 100%★3 · 100%
7HENDRAA <317
★3 · 100%★3 · 100%
8WADEFAX17
★2 · 99%★3 · 100%
9ippay_Fs17
★3 · 100%★3 · 100%
10faisalsatyr7617
★1 · 91%★3 · 100%
11agfa17
★3 · 100%★3 · 100%
12Don't Kick Me!!17
★3 · 100%★3 · 100%
13Loucy17
★2 · 66%
14rahmani 23 MR17
★3 · 100%★3 · 100%
15the'Qill17no attack yet
16Chisa17
★3 · 100%★3 · 100%
17Ez_Khamdanoz17
★2 · 74%★2 · 76%
18irfansie17
★3 · 100%★3 · 100%
19Louise15no attack yet
20A K 4 - 017
★3 · 100%★3 · 100%

chiến game

#PlayerTHAttacks
1taone18
★3 · 100%★3 · 100%
2kquoc199918
★3 · 100%★3 · 100%
3Chồn_Ăn_Lúa18
★3 · 100%★3 · 100%
4Lưu denly18
★3 · 100%★3 · 100%
5Ngaimaster17no attack yet
6MARCOW17no attack yet
7☠B꙰ắC꙰﹏C꙰ẩN꙰G꙰☠17no attack yet
8Hạnh béo17
★3 · 100%★1 · 29%
9liuproo17
★2 · 70%★2 · 54%
10Have a nice day17
★3 · 100%★3 · 100%
11tanbeo17
★2 · 75%
12toàn vc khó17
★3 · 100%
13damtoan17
★3 · 100%★3 · 100%
14Cá •18
★3 · 100%★3 · 100%
15Đức dz17
★2 · 90%★2 · 89%
16quan18
★2 · 93%
17Iron man17
★3 · 100%★3 · 100%
18Pro Trần.TQT16
★3 · 100%★3 · 100%
19taone17
★3 · 100%★3 · 100%
20Nguyen khang16
★0 · 5%★0 · 5%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.