ANKA TURK
★45 · 100% · 25/15 attacks
vs
SAIGON TRAVINH
★45 · 100% · 30/15 attacks
Match Analysis
ANKA TURK and SAIGON TRAVINH tied on both stars and destruction.
Town Hall matchup
ANKA TURK17.5 avg
SAIGON TRAVINH17.5 avg
Attack efficiency
ANKA TURK25/15 attacks · 100% of max stars
SAIGON TRAVINH30/15 attacks · 100% of max stars
Unused attacks
ANKA TURK: STEFAN, KılıçBey, Bilal, ŞAHİN, ÖMERT, Suskun, Kadirbey, aslan, Generis
SAIGON TRAVINH: DC, Bubba Empire, Mi-Goi, Tunami, alextran, JS, eclipsedalynn, Gojira, Emperor
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ANKA TURK
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | STEFAN | 18 | no attack yet |
| 2 | $ZEROL$ | 18 | ★3 · 100% |
| 3 | KARAGÜLLE | 18 | ★1 · 82%★1 · 97% |
| 4 | KılıçBey | 18 | no attack yet |
| 5 | Bilal | 18 | no attack yet |
| 6 | tmm ety | 18 | ★3 · 100%★2 · 61% |
| 7 | ŞAHİN | 18 | no attack yet |
| 8 | Donquixote+ | 18 | ★3 · 100%★1 · 99% |
| 9 | ÖMERT | 18 | no attack yet |
| 10 | Suskun | 18 | no attack yet |
| 11 | Kadirbey | 18 | no attack yet |
| 12 | aslan | 18 | no attack yet |
| 13 | WhiteLion | 18 | ★2 · 85%★3 · 100% |
| 14 | Generis | 16 | no attack yet |
| 15 | SirAlihan | 13 | ★3 · 100%★1 · 62% |
SAIGON TRAVINH
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | kungfu | 18 | ★3 · 100%★2 · 87% |
| 2 | DC | 18 | no attack yet |
| 3 | Bubba Empire | 18 | no attack yet |
| 4 | Mi-Goi | 18 | no attack yet |
| 5 | Tunami | 18 | no attack yet |
| 6 | alextran | 18 | no attack yet |
| 7 | Sifu | 18 | ★3 · 100%★3 · 100% |
| 8 | Shaolin | 18 | ★3 · 100%★3 · 100% |
| 9 | JS | 18 | no attack yet |
| 10 | KickAss | 18 | ★3 · 100%★2 · 87% |
| 11 | eclipsedalynn | 18 | no attack yet |
| 12 | TraVinh | 18 | ★3 · 100%★3 · 100% |
| 13 | Gojira | 18 | no attack yet |
| 14 | Emperor | 15 | no attack yet |
| 15 | Ronin | 13 | ★2 · 99% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.