TheChildHood
★45 · 100% · 17/15 attacks
vs
Gods Be Good
★11 · 25.4% · 4/15 attacks
Match Analysis
TheChildHood won by 34 stars.
Town Hall matchup
TheChildHood12.6 avg
Gods Be Good12.5 avg
Attack efficiency
TheChildHood17/15 attacks · 100% of max stars
Gods Be Good4/15 attacks · 24% of max stars
Unused attacks
TheChildHood: kramyar24, Yomickss, pearl joy, Sedud, says, ZIYAHH
Gods Be Good: Broghan, MonkeyNinja, Gilhahn, Slim, flash, hooie, LOJACK1527, Flash, Riley, Kapindatazz, CodeRedd, MonkeyMan, Geebus
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
TheChildHood
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | zaionic13 | 17 | ★3 · 100%★3 · 100% |
| 2 | arucard | 17 | ★3 · 100%★3 · 100% |
| 3 | LINKINPARK | 18 | ★3 · 100%★3 · 100% |
| 4 | MaC | 14 | ★3 · 100%★3 · 100% |
| 5 | kramyar24 | 14 | no attack yet |
| 6 | Yomickss | 13 | no attack yet |
| 7 | patsto | 12 | ★3 · 100%★3 · 100% |
| 8 | pearl joy | 12 | no attack yet |
| 9 | WazakaNaZeus | 11 | ★3 · 100%★1 · 87% |
| 10 | Robel toy | 11 | ★3 · 100%★3 · 100% |
| 11 | naks105 | 11 | ★3 · 100%★3 · 100% |
| 12 | Sedud | 10 | no attack yet |
| 13 | says | 10 | no attack yet |
| 14 | ZIYAHH | 10 | no attack yet |
| 15 | niknik | 9 | ★3 · 100% |
Gods Be Good
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Broghan | 18 | no attack yet |
| 2 | mustachio | 15 | ★2 · 81%★3 · 100% |
| 3 | MonkeyNinja | 15 | no attack yet |
| 4 | Ku Roy Kullain | 15 | ★3 · 100%★3 · 100% |
| 5 | Gilhahn | 14 | no attack yet |
| 6 | Slim | 13 | no attack yet |
| 7 | flash | 12 | no attack yet |
| 8 | hooie | 12 | no attack yet |
| 9 | LOJACK1527 | 12 | no attack yet |
| 10 | Flash | 11 | no attack yet |
| 11 | Riley | 11 | no attack yet |
| 12 | Kapindatazz | 11 | no attack yet |
| 13 | CodeRedd | 10 | no attack yet |
| 14 | MonkeyMan | 10 | no attack yet |
| 15 | Geebus | 8 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.