Empirè Dàsh
★41 · 95.26667% · 18/15 attacks
vs
Coc Fighter
★17 · 39.466667% · 6/15 attacks
Match Analysis
Empirè Dàsh won by 24 stars.
Town Hall matchup
Empirè Dàsh13.1 avg
Coc Fighter12.2 avg
Attack efficiency
Empirè Dàsh18/15 attacks · 91% of max stars
Coc Fighter6/15 attacks · 38% of max stars
Unused attacks
Empirè Dàsh: *Selim*, Arda3824, Arda 78, *Selim*2, WentyQXD, Eymen2
Coc Fighter: Robin Empire, Lex_e422, जोगीBoy#, Popetas, @EmeRaLd, Aung La, magar, PRATHAMESH, Cosmo#3, cosmo#4, Lovish, robin Empire3
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Empirè Dàsh
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | BERKAY | 16 | ★1 · 74%★2 · 82% |
| 2 | HZ Seyit | 17 | ★3 · 100%★2 · 73% |
| 3 | salih bey | 17 | ★3 · 100%★1 · 71% |
| 4 | ByDeLii | 15 | ★3 · 100%★3 · 100% |
| 5 | povaçağ | 16 | ★3 · 100%★3 · 100% |
| 6 | MetinBey | 14 | ★3 · 100%★3 · 100% |
| 7 | *Selim* | 14 | no attack yet |
| 8 | Arda3824 | 14 | no attack yet |
| 9 | Arda 78 | 12 | no attack yet |
| 10 | *Selim*2 | 12 | no attack yet |
| 11 | Eymen | 12 | ★3 · 100%★2 · 98% |
| 12 | ohanediyo | 10 | ★3 · 100%★3 · 100% |
| 13 | tolian | 10 | ★3 · 100%★2 · 67% |
| 14 | WentyQXD | 9 | no attack yet |
| 15 | Eymen2 | 9 | no attack yet |
Coc Fighter
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Robin Empire | 17 | no attack yet |
| 2 | JusT Do iT | 17 | ★3 · 100%★3 · 100% |
| 3 | Lex_e422 | 16 | no attack yet |
| 4 | जोगीBoy# | 15 | no attack yet |
| 5 | Popetas | 14 | no attack yet |
| 6 | #GàméØñBó¥# | 14 | ★3 · 100%★2 · 92% |
| 7 | @EmeRaLd | 14 | no attack yet |
| 8 | Aung La | 12 | no attack yet |
| 9 | magar | 12 | no attack yet |
| 10 | PRATHAMESH | 12 | no attack yet |
| 11 | robin Empire 2 | 10 | ★3 · 100%★3 · 100% |
| 12 | Cosmo#3 | 10 | no attack yet |
| 13 | cosmo#4 | 9 | no attack yet |
| 14 | Lovish | 6 | no attack yet |
| 15 | robin Empire3 | 5 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.