ONE PIECE
★41 · 95.8% · 23/15 attacks
vs
SABAHAN PIPOL
★24 · 58.133335% · 12/15 attacks
Match Analysis
ONE PIECE won by 17 stars.
Town Hall matchup
ONE PIECE15.5 avg
SABAHAN PIPOL15.2 avg
Attack efficiency
ONE PIECE23/15 attacks · 91% of max stars
SABAHAN PIPOL12/15 attacks · 53% of max stars
Unused attacks
ONE PIECE: Richard, ꪜᴇɴᴢᴇʀᴅᴏㅤ⸙, nathan uchiha, Hokage Buruto, putra sayrio, Charles, Manish.S
SABAHAN PIPOL: Tiara, B@RD€L, 地精, dell, bardel yahaha, jobovi83, miew, ◇DeLBaR◇, KiLau Podos, tamparik, HoWel, Otoro, TaTakBaramBang
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ONE PIECE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Richard | 18 | no attack yet |
| 2 | Jeffersoncos | 17 | ★3 · 100%★3 · 100% |
| 3 | ꪜᴇɴᴢᴇʀᴅᴏㅤ⸙ | 17 | no attack yet |
| 4 | clera&!! | 17 | ★2 · 94%★2 · 71% |
| 5 | Tyrus | 16 | ★2 · 78% |
| 6 | nathan uchiha | 17 | no attack yet |
| 7 | EL-VELOZ | 16 | ★1 · 79%★2 · 81% |
| 8 | C2gin!!! | 16 | ★3 · 100%★3 · 100% |
| 9 | Hokage Buruto | 15 | no attack yet |
| 10 | putra sayrio | 15 | no attack yet |
| 11 | MANISH RedFIST | 15 | ★2 · 74%★3 · 100% |
| 12 | Charles | 14 | no attack yet |
| 13 | NK | 14 | ★3 · 100% |
| 14 | Sérgio22 | 14 | ★3 · 100%★3 · 100% |
| 15 | Manish.S | 11 | no attack yet |
SABAHAN PIPOL
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Tiara | 18 | no attack yet |
| 2 | B@RD€L | 17 | no attack yet |
| 3 | 地精 | 17 | no attack yet |
| 4 | dell | 17 | no attack yet |
| 5 | bardel yahaha | 16 | no attack yet |
| 6 | jobovi83 | 16 | no attack yet |
| 7 | miew | 17 | no attack yet |
| 8 | ◇DeLBaR◇ | 15 | no attack yet |
| 9 | KiLau Podos | 15 | no attack yet |
| 10 | tamparik | 14 | no attack yet |
| 11 | eddwiwiz | 14 | ★3 · 100% |
| 12 | HoWel | 15 | no attack yet |
| 13 | Otoro | 14 | no attack yet |
| 14 | G.l.eo | 12 | ★2 · 56%★3 · 100% |
| 15 | TaTakBaramBang | 11 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.