RAFSAN GAMING
★44 · 98.666664% · 16/15 attacks
vs
учиха
★39 · 91.53333% · 16/15 attacks
Match Analysis
RAFSAN GAMING won by 5 stars.
Town Hall matchup
RAFSAN GAMING12.3 avg
учиха11.6 avg
Attack efficiency
RAFSAN GAMING16/15 attacks · 98% of max stars
учиха16/15 attacks · 87% of max stars
Unused attacks
RAFSAN GAMING: do your best, Rodulfo, DefaintM, SashaMorar03, higuy56, Abrar Shariah, daris
учиха: KARASIK-EPTA, chapman, П.Е.К.К.А., MiskaSosiska, gffgd put g, Shinki777
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
RAFSAN GAMING
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | buu | 16 | ★3 · 100%★1 · 40% |
| 2 | RJ RAFSAN 1 | 16 | ★2 · 80%★3 · 100% |
| 3 | afcer | 16 | ★3 · 100%★3 · 100% |
| 4 | Easine | 13 | ★3 · 100%★3 · 100% |
| 5 | rafsan2 | 13 | ★3 · 100%★3 · 100% |
| 6 | afsar 100 | 13 | ★3 · 100%★3 · 100% |
| 7 | mlm akter | 13 | ★3 · 100%★3 · 100% |
| 8 | do your best | 12 | no attack yet |
| 9 | Rodulfo | 11 | no attack yet |
| 10 | DefaintM | 11 | no attack yet |
| 11 | edmel | 11 | ★3 · 100%★3 · 100% |
| 12 | SashaMorar03 | 11 | no attack yet |
| 13 | higuy56 | 10 | no attack yet |
| 14 | Abrar Shariah | 9 | no attack yet |
| 15 | daris | 9 | no attack yet |
учиха
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | 歯RaDIODEMON春 | 16 | ★2 · 71%★3 · 100% |
| 2 | Robiul Hossain | 16 | ★1 · 57%★3 · 100% |
| 3 | KARASIK-EPTA | 13 | no attack yet |
| 4 | $Aurum$ | 13 | ★3 · 100% |
| 5 | Mayalyutova | 13 | ★3 · 100% |
| 6 | Skaagan | 12 | ★3 · 100%★3 · 100% |
| 7 | chapman | 13 | no attack yet |
| 8 | MakarOff | 11 | ★3 · 100%★3 · 100% |
| 9 | talgat.77 | 11 | ★3 · 100%★3 · 100% |
| 10 | П.Е.К.К.А. | 11 | no attack yet |
| 11 | kutmans ki | 11 | ★3 · 100%★3 · 100% |
| 12 | MiskaSosiska | 9 | no attack yet |
| 13 | gffgd put g | 9 | no attack yet |
| 14 | ISHIHARA | 9 | ★3 · 100%★0 · 45% |
| 15 | Shinki777 | 7 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.