ClashismCoC
War Matches · Ended · 20v20

UZBEKISTAN

52 · 93.45% · 25/20 attacks

vs

COC

54 · 92.95% · 25/20 attacks

Match Analysis

COC won by 2 stars.

Town Hall matchup
UZBEKISTAN14.8 avg
COC14.9 avg
Attack efficiency
UZBEKISTAN25/20 attacks · 87% of max stars
COC25/20 attacks · 90% of max stars
Best attack
jama’417’ (UZBEKISTAN) — 3 · 100%
Zayen (COC) — 3 · 100%
Unused attacks

UZBEKISTAN: ✴ВоРаВсКоЙ✴, ✳SCARPION✳, КАРОЛ, xusanbek 001, Jo‘rabek, ☬Λʀʟᴏʀᴅ☬, Alisheyx, AJALL 007, abdelrahman, Azizbek 524, Ruhan, sterven

COC: RAJ, posanto, 4|you, 77CNH77, hunter$, MISTRICHY_Base2, s.d, Syanyashi, shibin saji, dev, Deera@12345, CARTER IS GOOD, juny, RK_Base 4, prasanna, niyas, sourav, codot87, VINOTH

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

UZBEKISTAN

#PlayerTHAttacks
1✴ВоРаВсКоЙ✴18no attack yet
2Ulug'bek17
2 · 89%1 · 82%
3✳SCARPION✳16no attack yet
4КАРОЛ16no attack yet
5xusanbek 00116no attack yet
6@☆JAMOLIDDIN ☆@17
3 · 100%3 · 100%
7『 NG 』LORD兰16
3 · 100%3 · 100%
8Jo‘rabek15no attack yet
9☬Λʀʟᴏʀᴅ☬15no attack yet
10Alisheyx15no attack yet
11uzb_0615
2 · 98%
12AJALL 00714no attack yet
13abdelrahman14no attack yet
14Tarnado14
3 · 100%
15Azizbek 52414no attack yet
16Ruhan13no attack yet
17LEMP013
1 · 99%3 · 100%
18sterven13no attack yet
19Knyaz20213
3 · 100%3 · 100%
20jama’417’12
3 · 100%3 · 100%

COC

#PlayerTHAttacks
1RAJ17no attack yet
2posanto17no attack yet
34|you16no attack yet
477CNH7717no attack yet
5hunter$16no attack yet
6MISTRICHY_Base215no attack yet
7s.d16no attack yet
8Zayen15
3 · 100%
9Syanyashi15no attack yet
10shibin saji17no attack yet
11dev17no attack yet
12Deera@1234514no attack yet
13CARTER IS GOOD14no attack yet
14juny14no attack yet
15RK_Base 413no attack yet
16prasanna13no attack yet
17niyas13no attack yet
18sourav14no attack yet
19codot8713no attack yet
20VINOTH13no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.