ClashismCoC
War Matches · Ended · 20v20

Shadow of Death

60 · 100% · 37/20 attacks

vs

坂泉之战

60 · 100% · 28/20 attacks

Match Analysis

Shadow of Death and 坂泉之战 tied on both stars and destruction.

Town Hall matchup
Shadow of Death17.9 avg
坂泉之战17.5 avg
Attack efficiency
Shadow of Death37/20 attacks · 100% of max stars
坂泉之战28/20 attacks · 100% of max stars
Best attack
osamah (Shadow of Death) — 3 · 100%
梦幻 (坂泉之战) — 3 · 100%
Unused attacks

Shadow of Death: sr shakil, yasr, Jingx Vamp, Sarvaiya Nitin, Zero, SARFARAZ, SR SHAKIL (2)

坂泉之战: 萌萌哒的小学生, Ghost✨️Hangzhou, 霸天虎, TheGhost, Minas Ithil, 凡日月所照,江河所至,皆为汉土, 狼族✨Jalan, 千喜王, 君の砍刀は, 曦月, ༺鲨人不wink༻, 忘寰尘, 牛宝宝, K.C.✨Giraffe, 无惧风雨

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Shadow of Death

#PlayerTHAttacks
1sr shakil18no attack yet
2Atomic18
3 · 100%3 · 100%
3A Ti K18
3 · 100%3 · 100%
4IanPaul18
3 · 100%3 · 100%
5<<<<MARUF>>>>18
3 · 100%3 · 100%
6♦Nahid ii♦18
3 · 100%2 · 97%
7osamah18
2 · 89%3 · 100%
8Acrylic18
3 · 100%3 · 100%
9S.AHMAD18
3 · 100%3 · 100%
10yasr18no attack yet
11NAHID♥ARYA18
3 · 100%3 · 100%
12Jingx Vamp18no attack yet
13Sarvaiya Nitin18no attack yet
14Sardar Zahid18
3 · 100%
15Zero18no attack yet
16100%Love18
2 · 97%3 · 100%
17SARFARAZ18no attack yet
18SocioArchitect18
3 · 100%3 · 100%
19SR SHAKIL (2)18no attack yet
20S.AHMAD (2)17
3 · 100%

坂泉之战

#PlayerTHAttacks
1萌萌哒的小学生18no attack yet
2Ghost✨️Hangzhou18no attack yet
3霸天虎18no attack yet
4TheGhost18no attack yet
5Minas Ithil18no attack yet
6Gurung khem18
3 · 100%3 · 100%
7梦幻18
3 · 100%2 · 80%
8凡日月所照,江河所至,皆为汉土18no attack yet
9狼族✨Jalan18no attack yet
10千喜王18no attack yet
11暴龙战士18
3 · 100%
12君の砍刀は18no attack yet
13༅ེ静༜静༄༣18
3 · 100%
14曦月18no attack yet
15༺鲨人不wink༻18no attack yet
16忘寰尘18no attack yet
17牛宝宝18no attack yet
18K.C.✨Giraffe18no attack yet
19Ordinary stars18
3 · 100%
20无惧风雨8no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.