CLASHERS
★44 · 97.2% · 21/15 attacks
vs
kuboratzV.2
★45 · 100% · 25/15 attacks
Match Analysis
kuboratzV.2 won by 1 star.
Town Hall matchup
CLASHERS16.3 avg
kuboratzV.215.8 avg
Attack efficiency
CLASHERS21/15 attacks · 98% of max stars
kuboratzV.225/15 attacks · 100% of max stars
Unused attacks
CLASHERS: La Pulga, oJ, ديناااميت, Bu Thiago, منذرعبدالملك, Younis, Killer_2, ins:ali.mec__16, Comrade Stalin, AVATAR, king of wars, EL Pulga, Mk, ملكت ابو شام
kuboratzV.2: ^_^RJ_05^_^, chaklynkoh❤, johnjayz, kian, Giyu Tomioka, kie17, ™**ALLEN**™
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
CLASHERS
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | La Pulga | 18 | no attack yet |
| 2 | oJ | 17 | no attack yet |
| 3 | ديناااميت | 17 | no attack yet |
| 4 | Bu Thiago | 17 | no attack yet |
| 5 | منذرعبدالملك | 18 | no attack yet |
| 6 | Younis | 16 | no attack yet |
| 7 | Killer_2 | 16 | no attack yet |
| 8 | ins:ali.mec__16 | 16 | no attack yet |
| 9 | Comrade Stalin | 16 | no attack yet |
| 10 | AVATAR | 16 | no attack yet |
| 11 | عبسكو | 16 | ★3 · 100%★2 · 51% |
| 12 | king of wars | 16 | no attack yet |
| 13 | EL Pulga | 15 | no attack yet |
| 14 | Mk | 15 | no attack yet |
| 15 | ملكت ابو شام | 16 | no attack yet |
kuboratzV.2
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ^_^RJ_05^_^ | 18 | no attack yet |
| 2 | Super Jerico | 18 | ★3 · 100%★3 · 100% |
| 3 | javaman | 17 | ★2 · 84% |
| 4 | chaklynkoh❤ | 17 | no attack yet |
| 5 | johnjayz | 16 | no attack yet |
| 6 | Uncle Charles | 16 | ★3 · 100% |
| 7 | *★★ALLEN★★* | 16 | ★3 · 100% |
| 8 | CHOPPER | 16 | ★3 · 100% |
| 9 | moksy | 16 | ★3 · 100% |
| 10 | kian | 16 | no attack yet |
| 11 | Giyu Tomioka | 16 | no attack yet |
| 12 | LeBron | 15 | ★3 · 100%★3 · 100% |
| 13 | kie17 | 15 | no attack yet |
| 14 | °•° ALLEN °•° | 15 | ★3 · 100%★3 · 100% |
| 15 | ™**ALLEN**™ | 10 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.