HollandsHertog3
★45 · 100% · 23/15 attacks
vs
Motionless
★45 · 100% · 23/15 attacks
Match Analysis
HollandsHertog3 and Motionless tied on both stars and destruction.
Town Hall matchup
HollandsHertog317.9 avg
Motionless17.9 avg
Attack efficiency
HollandsHertog323/15 attacks · 100% of max stars
Motionless23/15 attacks · 100% of max stars
Unused attacks
HollandsHertog3: Sem, Bergbaviaan, Thom, BARTIEPOPPER⚽️, Mr. Q, get
Motionless: BOOMop, Charlie Perky, IMRAN
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
HollandsHertog3
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Sem | 18 | no attack yet |
| 2 | Bergbaviaan | 18 | no attack yet |
| 3 | Felix#2 | 18 | ★2 · 92%★2 · 98% |
| 4 | elinepien98g | 18 | ★2 · 83%★3 · 100% |
| 5 | Thom | 18 | no attack yet |
| 6 | reinier93 | 18 | ★1 · 94%★3 · 100% |
| 7 | BARTIEPOPPER⚽️ | 18 | no attack yet |
| 8 | dragonslayer | 18 | ★3 · 100%★3 · 100% |
| 9 | Mr. Q | 18 | no attack yet |
| 10 | Jaympie | 18 | ★2 · 75%★2 · 57% |
| 11 | MAX THE FARMER | 18 | ★3 · 100%★2 · 86% |
| 12 | Saympie | 18 | ★3 · 100%★3 · 100% |
| 13 | Joaquin7z | 18 | ★3 · 100%★3 · 100% |
| 14 | get | 18 | no attack yet |
| 15 | henk | 17 | ★3 · 100%★3 · 100% |
Motionless
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Chav | 18 | ★3 · 100%★2 · 98% |
| 2 | Mr.Gabagoo | 18 | ★3 · 100%★1 · 94% |
| 3 | Mo | 18 | ★3 · 100% |
| 4 | AirGodwin10 | 18 | ★3 · 100%★2 · 80% |
| 5 | Sun | 18 | ★3 · 100%★3 · 100% |
| 6 | ztalhaskr | 18 | ★3 · 100%★3 · 100% |
| 7 | 999 | 18 | ★3 · 100%★3 · 100% |
| 8 | Cadet | 18 | ★3 · 100%★3 · 100% |
| 9 | Mortal. | 18 | ★3 · 100%★3 · 100% |
| 10 | BOOMop | 18 | no attack yet |
| 11 | yellowbanana | 18 | ★3 · 100%★3 · 100% |
| 12 | Charlie Perky | 18 | no attack yet |
| 13 | IMRAN | 18 | no attack yet |
| 14 | haku | 17 | ★3 · 100%★3 · 100% |
| 15 | ImMorTaL | 18 | ★3 · 100%★2 · 78% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.