$hart Masters
★40 · 96.13333% · 24/15 attacks
vs
KEHRİBAR DUMANI
★45 · 100% · 24/15 attacks
Match Analysis
KEHRİBAR DUMANI won by 5 stars.
Town Hall matchup
$hart Masters16.1 avg
KEHRİBAR DUMANI15.9 avg
Attack efficiency
$hart Masters24/15 attacks · 89% of max stars
KEHRİBAR DUMANI24/15 attacks · 100% of max stars
Unused attacks
$hart Masters: Grayson™, MASI™, DEKER, charly, goonziez, KingCruz113
KEHRİBAR DUMANI: Mustii, ✨ZeYnEp✨, Dely.Kadir
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
$hart Masters
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Grayson™ | 18 | no attack yet |
| 2 | MooSnuckle | 18 | ★3 · 100% |
| 3 | Matthew22™ | 17 | ★2 · 91% |
| 4 | Butt Dart | 18 | ★2 · 80%★2 · 81% |
| 5 | mahe | 17 | ★2 · 96%★3 · 100% |
| 6 | Zabke | 17 | ★3 · 100%★3 · 100% |
| 7 | Albatro5 | 16 | ★3 · 100%★3 · 100% |
| 8 | MASI™ | 16 | no attack yet |
| 9 | DEKER | 16 | no attack yet |
| 10 | charly | 16 | no attack yet |
| 11 | coc lover | 16 | ★1 · 93%★3 · 100% |
| 12 | BiggCritt | 15 | ★2 · 70%★3 · 100% |
| 13 | goonziez | 14 | no attack yet |
| 14 | KingCruz113 | 14 | no attack yet |
| 15 | Kilo Tango | 14 | ★3 · 100%★2 · 68% |
KEHRİBAR DUMANI
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | SEZGİN-09 | 18 | ★3 · 100%★3 · 100% |
| 2 | 0808 | 18 | ★2 · 98%★3 · 100% |
| 3 | ♚₵₳Ɽ₱ɆĐłɆ₥♔ | 18 | ★2 · 69%★3 · 100% |
| 4 | [☾⭑] MortaL⚔️ | 17 | ★3 · 100%★3 · 100% |
| 5 | ELYAR | 17 | ★2 · 98% |
| 6 | Ahmet01 | 17 | ★3 · 100%★1 · 79% |
| 7 | CarpeDiem | 17 | ★3 · 100%★3 · 100% |
| 8 | yasiincengizz | 16 | ★2 · 79%★2 · 59% |
| 9 | Mustii | 16 | no attack yet |
| 10 | єㅤмㅤiㅤяㅤнㅤaㅤnㅤツ | 16 | ★2 · 94%★3 · 100% |
| 11 | MSDRLLL | 15 | ★3 · 100%★3 · 100% |
| 12 | LuffSey | 15 | ★3 · 100%★3 · 100% |
| 13 | ✨ZeYnEp✨ | 14 | no attack yet |
| 14 | umut | 14 | ★3 · 100%★2 · 71% |
| 15 | Dely.Kadir | 11 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.