Clan #2YLVVVL98
★41 · 97.86667% · 22/15 attacks
vs
Hasanpur heroes
★40 · 94.4% · 23/15 attacks
Match Analysis
Clan #2YLVVVL98 won by 1 star.
Town Hall matchup
Clan #2YLVVVL9817.5 avg
Hasanpur heroes17.7 avg
Attack efficiency
Clan #2YLVVVL9822/15 attacks · 91% of max stars
Hasanpur heroes23/15 attacks · 89% of max stars
Unused attacks
Clan #2YLVVVL98: xBlacks, Lion-O, Krish
Hasanpur heroes: SHUBH NAYAK, Bimash mahat, ABHISHEK
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Clan #2YLVVVL98
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | goofyboarda | 18 | ★2 · 98%★3 · 100% |
| 2 | Tanc | 18 | ★3 · 100%★3 · 100% |
| 3 | aikillergator | 18 | ★3 · 100%★2 · 92% |
| 4 | xBlacks | 18 | no attack yet |
| 5 | Conner | 18 | ★2 · 93%★1 · 71% |
| 6 | rudeboy | 18 | ★1 · 91% |
| 7 | Lion-O | 18 | no attack yet |
| 8 | green eyes | 18 | ★2 · 81%★2 · 74% |
| 9 | EREN ~ YERGER | 18 | ★3 · 100% |
| 10 | dibgbigAlaskan | 18 | ★3 · 100%★2 · 96% |
| 11 | Tanc2 | 17 | ★3 · 100%★3 · 100% |
| 12 | Krish | 17 | no attack yet |
| 13 | iron man | 17 | ★3 · 100%★3 · 100% |
| 14 | kguna | 16 | ★3 · 100%★1 · 70% |
| 15 | AikillergatorJr | 16 | ★1 · 84%★2 · 86% |
Hasanpur heroes
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | bhaw | 18 | ★2 · 88%★2 · 69% |
| 2 | Ahmed | 18 | ★2 · 79%★2 · 99% |
| 3 | KHaRkA | 18 | ★3 · 100%★3 · 100% |
| 4 | *Manish Vox** | 18 | ★2 · 76%★3 · 100% |
| 5 | SHUBH NAYAK | 18 | no attack yet |
| 6 | itsSpandan | 18 | ★1 · 69%★3 · 100% |
| 7 | The Dhamala sir | 18 | ★2 · 86%★2 · 91% |
| 8 | spideysense2010 | 18 | ★2 · 72%★3 · 100% |
| 9 | Killer boy | 18 | ★2 · 81%★3 · 100% |
| 10 | Bimash mahat | 18 | no attack yet |
| 11 | Shivachy | 18 | ★3 · 100%★3 · 100% |
| 12 | ABHISHEK | 17 | no attack yet |
| 13 | Aizen - Susan | 17 | ★2 · 81%★1 · 70% |
| 14 | Susan⊂(・﹏・⊂) | 17 | ★3 · 100% |
| 15 | **MANISH VOX** | 16 | ★3 · 100%★1 · 96% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.