ClashismCoC
War Matches · Ended · 20v20

kazananların

★41 · 71.8% · 20/20 attacks

vs

Thè_dèàdly_siñs

★52 · 89.25% · 24/20 attacks

Match Analysis

Thè_dèàdly_siñs won by 11 stars.

Town Hall matchup
kazananların16.4 avg
Thè_dèàdly_siñs16.9 avg
Attack efficiency
kazananların20/20 attacks · 68% of max stars
Thè_dèàdly_siñs24/20 attacks · 87% of max stars
Best attack
▶CİTY OF DEATH◀ (kazananların) — ★3 · 100%
Nôôbmãstër69 (Thè_dèàdly_siñs) — ★3 · 100%
Unused attacks

kazananların: fb1907, AQ Levi's, kartal, لجه, memoli, TURAN ORDUSU, Burak1453gs, yenilmez kral

Thè_dèàdly_siñs: hulk, MESSI_10, Kundya, RB RABBI, Moe khant9, Princegaming23, KARTHICK

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

kazananların

#PlayerTHAttacks
1▶CİTY OF DEATH◀18
★3 · 100%★3 · 100%
2giono spiks18
★3 · 100%★3 · 100%
3alayina17
★2 · 75%★2 · 63%
4fb190717no attack yet
5Timofei18
★2 · 79%★2 · 66%
6Tarique17
★2 · 98%
7ramazan17
★2 · 80%
8AQ Levi's17no attack yet
9kartal17no attack yet
10suskun17
★2 · 70%
11Tanmoy16
★2 · 85%★3 · 100%
12لجه16no attack yet
13Aksoy...16
★2 · 60%
14memoli16no attack yet
15xxd.mami2115
★2 · 72%★2 · 65%
16riza17
★0 · 45%★2 · 52%
17TURAN ORDUSU15no attack yet
18Burak1453gs16no attack yet
19blnt0714
★1 · 67%★2 · 71%
20yenilmez kral13no attack yet

Thè_dèàdly_siñs

#PlayerTHAttacks
1manju18
★2 · 76%★2 · 57%
2vicky SG18
★3 · 100%★3 · 100%
3gibin18
★3 · 100%★3 · 100%
4alakdan17
★3 · 100%★2 · 75%
5hulk17no attack yet
6hitman...3817
★2 · 91%★2 · 75%
7AK17
★3 · 100%★3 · 100%
8SUNIL17
★1 · 94%★2 · 77%
9Deep D'Light17
★1 · 71%★2 · 52%
10MESSI_1016no attack yet
11Kundya16no attack yet
12golden dragon18
★3 · 100%★3 · 100%
13DownTownReaperz16
★2 · 86%★2 · 77%
14Venky16
★2 · 69%
15RB RABBI17no attack yet
16Moe khant917no attack yet
17Princegaming2316no attack yet
18Nôôbmãstër6917
★3 · 100%
19piyush9817
★3 · 100%★3 · 100%
20KARTHICK15no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.