Not Just a Game
★33 · 83.13333% · 16/15 attacks
vs
Bangsa Hitam
★45 · 100% · 20/15 attacks
Match Analysis
Bangsa Hitam won by 12 stars.
Town Hall matchup
Not Just a Game17.5 avg
Bangsa Hitam17.7 avg
Attack efficiency
Not Just a Game16/15 attacks · 73% of max stars
Bangsa Hitam20/15 attacks · 100% of max stars
Unused attacks
Not Just a Game: mason, ddemons92, lee, warrior kevinm, marky, masterstar
Bangsa Hitam: RANGER PUTIH, DroGheda, Pey'i Defender, BH•KAPALO SUKU•, KAGEBOXY
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Not Just a Game
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | sam | 18 | ★2 · 82%★2 · 70% |
| 2 | mason | 18 | no attack yet |
| 3 | aya | 18 | ★2 · 70% |
| 4 | jim | 18 | ★2 · 65%★2 · 84% |
| 5 | Bipsindro | 18 | ★2 · 93%★2 · 88% |
| 6 | lj259 | 18 | ★1 · 60%★3 · 100% |
| 7 | ddemons92 | 18 | no attack yet |
| 8 | Jhay~Skeel'z | 18 | ★2 · 80% |
| 9 | canvastlc | 18 | ★2 · 85%★2 · 80% |
| 10 | lee | 18 | no attack yet |
| 11 | peacemaker | 17 | ★2 · 74%★2 · 76% |
| 12 | warrior kevinm | 17 | no attack yet |
| 13 | marky | 17 | no attack yet |
| 14 | :DrDan: | 17 | ★3 · 100%★3 · 100% |
| 15 | masterstar | 15 | no attack yet |
Bangsa Hitam
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | BH ×KING•KONG× | 18 | ★3 · 100%★3 · 100% |
| 2 | JP KINGDOM | 18 | ★2 · 88%★3 · 100% |
| 3 | TouchME | 18 | ★3 · 100%★3 · 100% |
| 4 | SHEIKH REHMAN | 18 | ★3 · 100%★3 · 100% |
| 5 | pitung | 18 | ★3 · 100%★3 · 100% |
| 6 | BH•KING ARTHUR• | 18 | ★3 · 100%★3 · 100% |
| 7 | RANGER PUTIH | 18 | no attack yet |
| 8 | MAYAT | 18 | ★3 · 100%★3 · 100% |
| 9 | FikriFir | 17 | ★3 · 100%★3 · 100% |
| 10 | MR. X | 17 | ★1 · 9%★1 · 32% |
| 11 | DroGheda | 18 | no attack yet |
| 12 | Ric | 17 | ★1 · 25%★1 · 25% |
| 13 | Pey'i Defender | 17 | no attack yet |
| 14 | BH•KAPALO SUKU• | 18 | no attack yet |
| 15 | KAGEBOXY | 18 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.