ClashismCoC
War Matches · Ended · 20v20

❤️ابطال العراق❤

★60 · 100% · 30/20 attacks

vs

THE AMIGOS!!

★49 · 85.45% · 23/20 attacks

Match Analysis

❤️ابطال العراق❤ won by 11 stars.

Town Hall matchup
❤️ابطال العراق❤16.9 avg
THE AMIGOS!!17.1 avg
Attack efficiency
❤️ابطال العراق❤30/20 attacks · 100% of max stars
THE AMIGOS!!23/20 attacks · 82% of max stars
Best attack
omar (❤️ابطال العراق❤) — ★3 · 100%
ICE (THE AMIGOS!!) — ★3 · 100%
Unused attacks

❤️ابطال العراق❤: محمد،, ابو عبدو✌, عبد الله علي, A 2 K, نه ورؤز, SHINGALI, سلطان حلب

THE AMIGOS!!: Biplab Roy, BIG NACHO, Anish, Hashmatmobenyar, WAWA, ARKIT, SANDEEP GHARTI, arkit, megaman64, Mahbub

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

❤️ابطال العراق❤

#PlayerTHAttacks
1rasool TT18
★3 · 100%★3 · 100%
2شابي∆18
★3 · 100%★3 · 100%
3الكثيري18
★3 · 100%★3 · 100%
4محمد،18no attack yet
5ابو عبدو✌17no attack yet
6Ali Kareem17
★2 · 80%★3 · 100%
7omar17
★3 · 100%★2 · 85%
8عبد الله علي17no attack yet
9الريس17
★2 · 87%★3 · 100%
10كرار دوزي17
★3 · 100%★3 · 100%
11ابو ميار17
★3 · 100%★3 · 100%
12A 2 K17no attack yet
13نه ورؤز17no attack yet
14ابوحرب17
★2 · 73%★1 · 69%
15SHINGALI17no attack yet
16عندؤ17
★3 · 100%★2 · 87%
17سلطان حلب17no attack yet
18Hawraa ✨17
★3 · 100%★3 · 100%
19المستشار16
★3 · 100%★1 · 64%
20ماركوس13
★2 · 88%

THE AMIGOS!!

#PlayerTHAttacks
1Biplab Roy18no attack yet
2BIG NACHO18no attack yet
3Anish18no attack yet
4e40 18
★2 · 80%
5Hashmatmobenyar18no attack yet
6WAWA17no attack yet
7Mokeman17
★2 · 69%★3 · 100%
8ARKIT17no attack yet
9jet17
★2 · 91%★0 · 46%
10jmhunter17
★2 · 80%★2 · 80%
11SANDEEP GHARTI17no attack yet
12ovi17
★2 · 54%★1 · 74%
13R A N G O16
★2 · 76%★2 · 72%
14ICE16
★3 · 100%★3 · 100%
15aw17
★3 · 100%★3 · 100%
16jerry18
★3 · 100%★1 · 73%
17d dub17
★3 · 100%★2 · 52%
18arkit17no attack yet
19megaman6415no attack yet
20Mahbub17no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.