Silvr Syndicate
★45 · 100% · 17/15 attacks
vs
ARG MAFIA JR
★44 · 99.666664% · 30/15 attacks
Match Analysis
Silvr Syndicate won by 1 star.
Town Hall matchup
Silvr Syndicate17.5 avg
ARG MAFIA JR17.3 avg
Attack efficiency
Silvr Syndicate17/15 attacks · 100% of max stars
ARG MAFIA JR30/15 attacks · 98% of max stars
Unused attacks
Silvr Syndicate: BRIAN?, Joe Shmoe, BAP3, Superdeco44, johnpully, Spyrlz Brother
ARG MAFIA JR: Richard, Vegetta
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Silvr Syndicate
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | BRIAN? | 18 | no attack yet |
| 2 | L-Eazy 2 | 18 | ★3 · 100%★3 · 100% |
| 3 | .....choy28... | 18 | ★3 · 100%★3 · 100% |
| 4 | Joe Shmoe | 18 | no attack yet |
| 5 | BAP3 | 18 | no attack yet |
| 6 | _Mon~Mon_ :) | 18 | ★3 · 100%★1 · 50% |
| 7 | Samurai | 18 | ★3 · 100%★3 · 100% |
| 8 | Sinbosh_02 | 18 | ★3 · 100% |
| 9 | Superdeco44 | 17 | no attack yet |
| 10 | johnpully | 17 | no attack yet |
| 11 | Gabilito | 18 | ★3 · 100%★3 · 100% |
| 12 | Master Cypher | 18 | ★3 · 100%★3 · 100% |
| 13 | crater | 16 | ★3 · 100%★2 · 56% |
| 14 | Spyrlz Brother | 17 | no attack yet |
| 15 | JPNobody | 15 | ★3 · 100%★3 · 100% |
ARG MAFIA JR
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | AndresRv | 18 | ★3 · 100%★3 · 100% |
| 2 | Richard | 18 | no attack yet |
| 3 | EL_FUMA☠ | 18 | ★0 · 14%★2 · 92% |
| 4 | Laurin | 18 | ★3 · 100%★3 · 100% |
| 5 | Fufi W. Kenobi | 18 | ★3 · 100%★2 · 95% |
| 6 | Izuku Midoriya | 18 | ★3 · 100% |
| 7 | stiven020 | 18 | ★2 · 91%★2 · 96% |
| 8 | Thony | 18 | ★3 · 100%★3 · 100% |
| 9 | Vegetta | 18 | no attack yet |
| 10 | El gran Bruno | 18 | ★3 · 100%★3 · 100% |
| 11 | Dimitri | 17 | ★2 · 82%★2 · 50% |
| 12 | Liserito | 17 | ★3 · 100%★2 · 65% |
| 13 | Arthu☆☆ | 17 | ★3 · 100% |
| 14 | Chris | 16 | ★1 · 82%★2 · 64% |
| 15 | Alguien | 12 | ★0 · 39%★1 · 44% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.