Los Marrones PE
★44 · 99.6% · 22/15 attacks
vs
ایذه بختیاری
★44 · 99.4% · 22/15 attacks
Match Analysis
Los Marrones PE won on destruction percentage after both sides matched on stars.
Town Hall matchup
Los Marrones PE14.7 avg
ایذه بختیاری14.3 avg
Attack efficiency
Los Marrones PE22/15 attacks · 98% of max stars
ایذه بختیاری22/15 attacks · 98% of max stars
Unused attacks
Los Marrones PE: Destructorbud¥©, MIKIELSPARTAN, san2
ایذه بختیاری: joker, سلطان ملوگوه, کوروش بزرگ
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Los Marrones PE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | sand | 17 | ★3 · 100%★3 · 100% |
| 2 | MarinaYantonio | 16 | ★2 · 94%★3 · 100% |
| 3 | ferran | 16 | ★3 · 100%★1 · 71% |
| 4 | Destructorbud¥© | 16 | no attack yet |
| 5 | Antonio | 15 | ★3 · 100%★3 · 100% |
| 6 | nivekevin | 15 | ★3 · 100%★3 · 100% |
| 7 | meganeitzel | 15 | ★2 · 85%★2 · 90% |
| 8 | nene | 14 | ★1 · 40% |
| 9 | jose | 14 | ★2 · 86%★3 · 100% |
| 10 | MIKIELSPARTAN | 14 | no attack yet |
| 11 | sebs | 14 | ★3 · 100%★3 · 100% |
| 12 | ᴿ͢͢͢ᴱpatron | 15 | ★1 · 65%★1 · 51% |
| 13 | MATI26 | 15 | ★3 · 100% |
| 14 | juancamilo | 15 | ★3 · 100%★3 · 100% |
| 15 | san2 | 10 | no attack yet |
ایذه بختیاری
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ALONE! | 17 | ★2 · 91%★3 · 100% |
| 2 | joker | 16 | no attack yet |
| 3 | vahid | 16 | ★2 · 63% |
| 4 | SADEGH | 16 | ★3 · 100%★3 · 100% |
| 5 | Ebilo | 16 | ★3 · 100%★3 · 100% |
| 6 | Ebi | 15 | ★3 · 100%★1 · 62% |
| 7 | کوروش | 15 | ★3 · 100%★1 · 65% |
| 8 | سلطان ملوگوه | 15 | no attack yet |
| 9 | Mir.Shahab66 | 14 | ★3 · 100%★3 · 100% |
| 10 | REZA | 15 | ★3 · 100%★3 · 100% |
| 11 | salar | 14 | ★3 · 100%★2 · 90% |
| 12 | jenral | 14 | ★3 · 100%★3 · 100% |
| 13 | کلانتر مالمیر | 12 | ★3 · 100%★2 · 54% |
| 14 | khosroking | 10 | ★2 · 96% |
| 15 | کوروش بزرگ | 9 | no attack yet |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.