ClashismCoC
War Matches · Ended · 20v20

The 10 Wave

★52 · 92.7% · 20/20 attacks

vs

Vivamax.PH

★60 · 100% · 27/20 attacks

Match Analysis

Vivamax.PH won by 8 stars.

Town Hall matchup
The 10 Wave14.0 avg
Vivamax.PH14.4 avg
Attack efficiency
The 10 Wave20/20 attacks · 87% of max stars
Vivamax.PH27/20 attacks · 100% of max stars
Best attack
M.AYAAZ (The 10 Wave) — ★3 · 100%
Jhanex30 (Vivamax.PH) — ★3 · 100%
Unused attacks

The 10 Wave: joko, ★JOSIEL★, rushedsigmajim4, sigmajim2, Ismail, viper, X clasher☠️, sigmajim3, santi74

Vivamax.PH: matthew 021, Hover☆John, Dark Zac, Jake, Guinto ryLe 15

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

The 10 Wave

#PlayerTHAttacks
1xpower16
★2 · 79%★2 · 52%
2Syarifah16
★2 · 86%★3 · 100%
3Encik Elok16
★3 · 100%★3 · 100%
4niel16
★3 · 100%★2 · 91%
5hazipro16
★3 · 100%★3 · 100%
6imabuk15
★3 · 100%★3 · 100%
7bonyan00715
★1 · 86%
8joko17no attack yet
9★JOSIEL★14no attack yet
10Sir Elok14
★3 · 100%★3 · 100%
11rushedsigmajim415no attack yet
12sigmajim213no attack yet
13bing bang13
★3 · 100%★3 · 100%
14Ismail13no attack yet
15M.AYAAZ13
★3 · 100%★3 · 100%
16viper13no attack yet
17X clasher☠️13no attack yet
18sigmajim311no attack yet
19hulk11
★1 · 60%
20santi7410no attack yet

Vivamax.PH

#PlayerTHAttacks
1Van.MARK16
★3 · 100%★3 · 100%
2matthew 02116no attack yet
3FeelLikeAbOSS16
★3 · 100%★3 · 100%
4♥♥so-en♥♥16
★3 · 100%★3 · 100%
5Azazel16
★3 · 100%★3 · 100%
6Jhanex3016
★3 · 100%★3 · 100%
7Jack's17
★3 · 100%★3 · 100%
8SN.PAULO R.15
★3 · 100%★3 · 100%
9Hover☆John15no attack yet
10Dark Zac15no attack yet
11Jake14no attack yet
12BLAK£_D14
★2 · 60%★2 · 77%
13Joppy14
★3 · 100%
14Cloud9TheGreat13
★3 · 100%★3 · 100%
15gx13
★3 · 100%★2 · 90%
16Soul.Express.1713
★2 · 93%★2 · 93%
17Bluedarkeyesgod13
★3 · 100%
18johnycol13
★1 · 90%
19Guinto ryLe 1512no attack yet
20CityofJericho12
★3 · 100%★2 · 91%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.