Spartanos 2.0
★37 · 84.13333% · 16/15 attacks
vs
Champions
★45 · 100% · 20/15 attacks
Match Analysis
Champions won by 8 stars.
Town Hall matchup
Spartanos 2.015.7 avg
Champions15.9 avg
Attack efficiency
Spartanos 2.016/15 attacks · 82% of max stars
Champions20/15 attacks · 100% of max stars
Unused attacks
Spartanos 2.0: Arash404, rasol 2, HISENBARG, ✌king amir✌, FAKA Lfour, [E§P]™️ Tobal, yuil serrano
Champions: SirHaramBoi, machaw, Thunder⚡beast
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Spartanos 2.0
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Arash404 | 17 | no attack yet |
| 2 | rasol 2 | 17 | no attack yet |
| 3 | the✓oddin | 16 | ★3 · 100%★3 · 100% |
| 4 | [E§P]™ Amon-Rà | 16 | ★3 · 100%★3 · 100% |
| 5 | Amir Ghotb | 16 | ★3 · 100%★3 · 100% |
| 6 | Victor | 16 | ★3 · 100%★3 · 100% |
| 7 | HISENBARG | 16 | no attack yet |
| 8 | ✌king amir✌ | 16 | no attack yet |
| 9 | FAKA Lfour | 16 | no attack yet |
| 10 | [E§P]™ Hunter | 17 | ★3 · 100%★3 · 100% |
| 11 | Akok Longkumer | 16 | ★2 · 94%★3 · 100% |
| 12 | [E§P]™️ Tobal | 15 | no attack yet |
| 13 | yuil serrano | 16 | no attack yet |
| 14 | XLKZX1 | 13 | ★2 · 68%★1 · 45% |
| 15 | KRIAN ROCK CITY | 13 | ★1 · 21%★2 · 57% |
Champions
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Thunderbeast | 18 | ★3 · 100%★3 · 100% |
| 2 | Martin | 17 | ★2 · 92%★3 · 100% |
| 3 | Axiliam | 17 | ★3 · 100%★3 · 100% |
| 4 | SirHaramBoi | 17 | no attack yet |
| 5 | Nightmare | 16 | ★3 · 100%★2 · 96% |
| 6 | MOSTA71FA | 16 | ★3 · 100% |
| 7 | machaw | 16 | no attack yet |
| 8 | Møhãmêd | 16 | ★3 · 100% |
| 9 | Thunder⚡beast | 16 | no attack yet |
| 10 | faizan00 situez | 16 | ★3 · 100%★3 · 100% |
| 11 | AB. | 16 | ★3 · 100%★3 · 100% |
| 12 | LeGEnD | 17 | ★3 · 100%★3 · 100% |
| 13 | Wade | 16 | ★3 · 100%★2 · 83% |
| 14 | ROYAL_UDAY | 15 | ★3 · 100% |
| 15 | IamAxil | 9 | ★1 · 26% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.