ClashismCoC
War Matches · Ended · 20v20

Metal Core™

60 · 100% · 28/20 attacks

vs

تكريت الحبيبه

59 · 99.65% · 28/20 attacks

Match Analysis

Metal Core™ won by 1 star.

Town Hall matchup
Metal Core™15.3 avg
تكريت الحبيبه15.3 avg
Attack efficiency
Metal Core™28/20 attacks · 100% of max stars
تكريت الحبيبه28/20 attacks · 98% of max stars
Best attack
Botai (Metal Core™) — 3 · 100%
{{7N* (تكريت الحبيبه) — 3 · 100%
Unused attacks

Metal Core™: Star legend, Tricksterzzz√, Yorichi, Panglima Tempur, PanglimaP peran

تكريت الحبيبه: اسامة, ابن تكريت, mo.glock, @جسد@بلا@روح@, JAGUAR, البيك

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Metal Core™

#PlayerTHAttacks
1$A$ANo`o$`J®18
3 · 100%3 · 100%
2Pemain Clash18
3 · 100%3 · 100%
3SaSano'os18
3 · 100%1 · 94%
4SUSANO’OS’Jr18
3 · 100%3 · 100%
5Star legend17no attack yet
6BarBarian18
3 · 100%3 · 100%
7rohmanPSCM17
3 · 100%
8Zack Storm15
2 · 85%2 · 88%
9Tricksterzzz√15no attack yet
10Pratama R15
3 · 100%2 · 94%
11⭐Obito Uchiha⭐17
3 · 100%3 · 100%
12YOGI WONG15
3 · 100%
13Botai14
3 · 100%2 · 78%
14Talktomyhand15
3 · 100%3 · 100%
15Inosuke15
3 · 100%3 · 100%
16Yorichi13no attack yet
17Panglima Tempur13no attack yet
18PanglimaP peran13no attack yet
19Almardia V.H11
3 · 100%1 · 90%
20Zack Skyfall11
2 · 89%2 · 95%

تكريت الحبيبه

#PlayerTHAttacks
1NO.118
2 · 95%3 · 100%
2E.E18
3 · 100%1 · 92%
3سيفوو18
3 · 100%3 · 100%
4هيبة ملك18
2 · 93%3 · 100%
5Samoray17
3 · 100%3 · 100%
6احبك17
2 · 85%3 · 100%
7اسامة17no attack yet
8مُصطَفىٰ16
3 · 100%3 · 100%
9Me : Gold16
2 · 90%2 · 61%
10{{7N*15
3 · 100%3 · 100%
11ابن تكريت15no attack yet
12mo.glock15no attack yet
13@جسد@بلا@روح@15no attack yet
14JAGUAR14no attack yet
15aboudi13
3 · 100%3 · 100%
16منير الجبوري13
3 · 100%3 · 100%
17العاصفةة14
2 · 91%3 · 100%
18حمودي13
3 · 100%3 · 100%
19AbO SaFaa (4)13
1 · 72%2 · 50%
20البيك11no attack yet

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.