Anh Em Pro
★44 · 99.666664% · 28/15 attacks
vs
LOS PROLOGIX!!
★44 · 99.73333% · 23/15 attacks
Match Analysis
LOS PROLOGIX!! won on destruction percentage after both sides matched on stars.
Town Hall matchup
Anh Em Pro17.0 avg
LOS PROLOGIX!!16.5 avg
Attack efficiency
Anh Em Pro28/15 attacks · 98% of max stars
LOS PROLOGIX!!23/15 attacks · 98% of max stars
Unused attacks
LOS PROLOGIX!!: ¡¡KEVIN!!, ♠♠KEVIN♠♠
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
Anh Em Pro
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | tracy | 18 | ★3 · 100%★3 · 100% |
| 2 | sửu❤nhj | 18 | ★2 · 91%★3 · 100% |
| 3 | bamboo | 18 | ★3 · 100%★3 · 100% |
| 4 | Zip | 18 | ★2 · 95%★3 · 100% |
| 5 | soan bung bia | 18 | ★3 · 100%★3 · 100% |
| 6 | bad boy 2k4 | 17 | ★2 · 81%★1 · 62% |
| 7 | Duy | 17 | ★1 · 66%★3 · 100% |
| 8 | cùi bắp | 17 | ★3 · 100%★3 · 100% |
| 9 | diễn đẹp trai | 17 | ★1 · 66% |
| 10 | hiendien1638 | 17 | ★2 · 81%★2 · 95% |
| 11 | vệ bình ngân hà | 16 | ★3 · 100%★2 · 94% |
| 12 | PHC 38-HT | 16 | ★3 · 100%★1 · 86% |
| 13 | PhamDuyToan2011 | 16 | ★3 · 100%★2 · 81% |
| 14 | n.anh | 16 | ★2 · 89% |
| 15 | August 18th | 16 | ★3 · 100%★2 · 71% |
LOS PROLOGIX!!
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | ⭐⭐Ericker2102⭐⭐ | 18 | ★2 · 96%★1 · 91% |
| 2 | ⭐⭐Ericker2304⭐⭐ | 18 | ★3 · 100%★2 · 69% |
| 3 | ⭐⭐Ericker1903⭐⭐ | 18 | ★2 · 93%★3 · 100% |
| 4 | ERI. REVOLUTION | 18 | ★3 · 100%★2 · 88% |
| 5 | ¡¡KEVIN!! | 17 | no attack yet |
| 6 | Edercithus | 17 | ★3 · 100%★3 · 100% |
| 7 | Gannicus | 17 | ★3 · 100%★2 · 95% |
| 8 | depredador | 17 | ★3 · 100% |
| 9 | ☠️J0$HUA☠️ | 16 | ★3 · 100%★3 · 100% |
| 10 | ♠♠KEVIN♠♠ | 16 | no attack yet |
| 11 | Spartacus | 16 | ★3 · 100%★3 · 100% |
| 12 | Leonidas | 16 | ★3 · 100%★2 · 78% |
| 13 | erickerecargado | 16 | ★3 · 100%★3 · 100% |
| 14 | Mooise | 15 | ★2 · 74% |
| 15 | Joshua END:$ | 13 | ★1 · 56% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.