ZIG
★45 · 100% · 26/15 attacks
vs
Los Exiliados!
★45 · 100% · 20/15 attacks
Match Analysis
ZIG and Los Exiliados! tied on both stars and destruction.
Town Hall matchup
ZIG17.9 avg
Los Exiliados!18.0 avg
Attack efficiency
ZIG26/15 attacks · 100% of max stars
Los Exiliados!20/15 attacks · 100% of max stars
Unused attacks
ZIG: Navisink83, NiLoFaR
Los Exiliados!: Emily. A, pollitafina, Harold, E1hector
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
ZIG
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Zxye | 18 | ★3 · 100%★3 · 100% |
| 2 | Throne | 18 | ★3 · 100%★3 · 100% |
| 3 | Rope Loses | 18 | ★3 · 100%★3 · 100% |
| 4 | Lord rex | 18 | ★3 · 100%★3 · 100% |
| 5 | Cjfor3 | 18 | ★3 · 100%★3 · 100% |
| 6 | TrigTrogNation | 18 | ★3 · 100%★3 · 100% |
| 7 | SlippyPete | 18 | ★3 · 100%★3 · 100% |
| 8 | PJ SKIPPA | 18 | ★2 · 89%★3 · 100% |
| 9 | NIGHT CRAWLER | 18 | ★2 · 71%★3 · 100% |
| 10 | BEASTMASTERBRI | 18 | ★3 · 100%★3 · 100% |
| 11 | Beast! | 18 | ★3 · 100%★2 · 94% |
| 12 | Navisink83 | 18 | no attack yet |
| 13 | Riptide | 18 | ★3 · 100%★2 · 95% |
| 14 | NiLoFaR | 18 | no attack yet |
| 15 | phantom | 17 | ★2 · 63%★3 · 100% |
Los Exiliados!
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Emily23 | 18 | ★3 · 100% |
| 2 | Ángel Blue | 18 | ★3 · 100%★2 · 86% |
| 3 | master | 18 | ★3 · 100%★3 · 100% |
| 4 | Emily. A | 18 | no attack yet |
| 5 | pollitafina | 18 | no attack yet |
| 6 | ☠️☠️Diablito☠️☠ | 18 | ★3 · 100%★3 · 100% |
| 7 | Harold | 18 | no attack yet |
| 8 | ☠️DUENDE☠️☠️ | 18 | ★3 · 100%★3 · 100% |
| 9 | Cuatro | 18 | ★3 · 100%★3 · 100% |
| 10 | TRACK11 ⚽ | 18 | ★3 · 100%★2 · 90% |
| 11 | rodney | 18 | ★2 · 82% |
| 12 | ☠️ENIGMA☠️☠️ | 18 | ★3 · 100%★3 · 100% |
| 13 | E1hector | 18 | no attack yet |
| 14 | Nelson.!! | 18 | ★3 · 100%★3 · 100% |
| 15 | SANTIAGO ELIEL | 18 | ★3 · 100%★3 · 100% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.