ClashismCoC
War Matches · Ended · 20v20

Labörchen CWL

60 · 100% · 31/20 attacks

vs

basemax2

60 · 100% · 22/20 attacks

Match Analysis

Labörchen CWL and basemax2 tied on both stars and destruction.

Town Hall matchup
Labörchen CWL15.9 avg
basemax215.8 avg
Attack efficiency
Labörchen CWL31/20 attacks · 100% of max stars
basemax222/20 attacks · 100% of max stars
Best attack
Lu2 (Labörchen CWL) — 3 · 100%
GoozeTN (basemax2) — 3 · 100%
Unused attacks

Labörchen CWL: Fabio, ~flying✨ground_, summit17, mini-Summit

basemax2: Cha cha 080, xon55, granpa, Haschen1337, bomb_boy, baconpancakes, TLTII, JD

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Labörchen CWL

#PlayerTHAttacks
1FL • FugBaum18
3 · 100%3 · 100%
2Chris18
3 · 100%3 · 100%
3Lu218
3 · 100%3 · 100%
4Fugbaum der II18
3 · 100%3 · 100%
5FL • Airwolf18
3 · 100%3 · 100%
6SUNNY ZUBAIR18
2 · 82%3 · 100%
7Fabio18no attack yet
8HäuptlingMagi0218
2 · 94%
9Nor7eXx 2.018
3 · 100%2 · 96%
10Ⓜ️Shezi18
3 · 100%3 · 100%
11~flying✨ground_16no attack yet
12FL • Rubinfeige16
1 · 28%1 · 17%
13FL • AntiNyx16
3 · 100%3 · 100%
14FL • AntiAres14
3 · 100%2 · 80%
15FL • AntiCharon14
1 · 8%1 · 12%
16FL • AntiHades14
2 · 85%2 · 94%
17FL • AntiErebus14
3 · 100%1 · 11%
18FL • AntiDike14
3 · 100%3 · 100%
19summit1713no attack yet
20mini-Summit8no attack yet

basemax2

#PlayerTHAttacks
1GoozeTN18
3 · 100%3 · 100%
2Timlikesturtles18
3 · 100%3 · 100%
3Gooze218
3 · 100%3 · 100%
4Adam18
3 · 100%3 · 100%
5Iamjob18
3 · 100%1 · 97%
6turtle power18
3 · 100%3 · 100%
7Demus18
3 · 100%2 · 78%
8Cha cha 08018no attack yet
9xon5518no attack yet
10granpa17no attack yet
11Haschen133716no attack yet
12Who's Shorty?18
3 · 100%
13scout1232115
3 · 100%3 · 100%
14bomb_boy15no attack yet
15Gooze314
3 · 100%3 · 100%
16SUPBRO14
3 · 100%3 · 100%
17baconpancakes13no attack yet
18TLTII12no attack yet
19JD12no attack yet
20dork8
3 · 100%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.