EH NÓIS QUE VOA
★45 · 100% · 27/15 attacks
vs
Lo5t Souls
★45 · 100% · 30/15 attacks
Match Analysis
EH NÓIS QUE VOA and Lo5t Souls tied on both stars and destruction.
Town Hall matchup
EH NÓIS QUE VOA17.9 avg
Lo5t Souls17.8 avg
Attack efficiency
EH NÓIS QUE VOA27/15 attacks · 100% of max stars
Lo5t Souls30/15 attacks · 100% of max stars
Unused attacks
EH NÓIS QUE VOA: Vilanovense
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
EH NÓIS QUE VOA
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | 『ENQV』BAD BOY | 18 | ★1 · 80%★3 · 100% |
| 2 | RINALDINHOⁿᵗʲ | 18 | ★2 · 90%★3 · 100% |
| 3 | 『ENQV』⚡ODIN⚡ | 18 | ★3 · 100%★3 · 100% |
| 4 | BZ FABRÍCIO | 18 | ★2 · 90% |
| 5 | JADER CUBILHA⚔️ | 18 | ★2 · 88%★3 · 100% |
| 6 | 『ENQV』ARCANJO | 18 | ★3 · 100%★2 · 95% |
| 7 | problema02 | 18 | ★2 · 96%★3 · 100% |
| 8 | 『ENQV』KUROBOY | 18 | ★3 · 100%★2 · 96% |
| 9 | CHIBANCK2 | 18 | ★3 · 100%★2 · 83% |
| 10 | MONSTRO☠️ | 18 | ★1 · 70%★2 · 95% |
| 11 | Don Corleone | 18 | ★3 · 100%★3 · 100% |
| 12 | KɪʟʟᴇʀㅤTHㅤ☠︎ | 18 | ★3 · 100%★3 · 100% |
| 13 | LordㅤTHㅤ☠︎ | 18 | ★3 · 100%★2 · 85% |
| 14 | Vilanovense | 17 | no attack yet |
| 15 | BZ KUROSAKI | 17 | ★3 · 100%★3 · 100% |
Lo5t Souls
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | HudsonBolt | 18 | ★3 · 100%★3 · 100% |
| 2 | Junior | 18 | ★3 · 100%★1 · 6% |
| 3 | Huddie | 18 | ★3 · 100%★3 · 100% |
| 4 | HuddieBolt | 18 | ★3 · 100%★3 · 100% |
| 5 | belial | 18 | ★1 · 38%★1 · 15% |
| 6 | Nÿx | 18 | ★3 · 100%★3 · 100% |
| 7 | romeo | 18 | ★3 · 100%★3 · 100% |
| 8 | rick | 18 | ★2 · 94%★2 · 88% |
| 9 | NyxNyx | 18 | ★3 · 100%★3 · 100% |
| 10 | Abe | 18 | ★3 · 100%★3 · 100% |
| 11 | moloch | 18 | ★3 · 100%★3 · 100% |
| 12 | Juliet | 18 | ★1 · 56%★2 · 74% |
| 13 | ~WarriorKing~ | 17 | ★3 · 100%★1 · 72% |
| 14 | Ejayseejay | 17 | ★3 · 100%★3 · 100% |
| 15 | sitchblap | 17 | ★2 · 65%★2 · 75% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.